Tree of Savior Forum

Patch 01/10/2015 - v1 (UT)

Translation by indigou

  1. the number of monsters that appear in missions have been decreased

  2. item lock feature has been added

  • a lock button has been added to the lower left hand corner of the inventory window.
  • after pressing the lock button, you can select an item, then press the lock button again (or press “esc” button) and locking will be activated.
  • locked items can only be worn or taken off as equipment.
  • quest items cannot be locked
  1. The Barbarian’s “Cleave” skill has been modified, so that you could get(use? or have?) the aggressor buff again

  2. The problem where the speed potion did not increase your speed when consumed has been fixed.

  3. The error where the monster’s levels during certain quests were displayed incorrectly has been fixed.

  4. It has been modified so that when you use double-handed swords, or double handed spears, the max damage of the skills used would increase by 10%

  5. The skill, “High Anchoring” can now be used 2 times before skill cool-down

  6. The cool-down time for the skill “Moulinet” has been reduced.

  1. the number of monsters that appear in missions have been decreased

  2. item lock feature has been added

  • a lock button has been added to the lower left hand corner of the inventory window.
  • after pressing the lock button, you can select an item, then press the lock button again (or press “esc” button) and locking will be activated.
  • locked items can only be worn or taken off as equipment.
  • quest items cannot be locked
  1. The Barbarian’s “Cleave” skill has been modified, so that you could get(use? or have?) the aggressor buff again

  2. The problem where the speed potion did not increase your speed when consumed has been fixed.

  3. The error where the monster’s levels during certain quests were displayed incorrectly has been fixed.

  4. It has been modified so that when you use double-handed swords, or double handed spears, the max damage of the skills used would increase by 10%

  5. The skill, “High Anchoring” can now be used 2 times before skill cool-down

  6. The cool-down time for the skill “Moulinet” has been reduced.

(hoho. sorry for my horrible english grammar. I hope this makes more sense than what’s up there lol)

Thank u for this man! I really I appreciate it.

This is actually quite important, it essentially buffs 2H weapon users and indirectly nerfs 1H weapon / dual wield users in comparison.
They are making it costly to use a shield or dagger, so the decision is even harder to make now.

Thanks for the translation. I’ll add this to the archive, crediting you of course.

There’s a bunch of other untranslated notes currently here in the archives, feel free to translate any others if you’d like to, preferably the newer ones. :smile:

Where should i post possible translations?

I’m fairly sure that it’s GitHub that you post a possible translation. I’m not sure how GitHub actually works but that’s been the translation site since the beginning IIRC.

edit: well… I feel stupid now I thought he was asking for translations of the game … kill me now!

I believe patch note translations are posted on pastebin?
idk. I’ll maybe post the patch note translations on the reddit thread. eh.

Yeah reddit is good too… Many translators post there… but I dont mind if u post here :slight_smile: Maybe DiscKZee can add your translation in pastebin…

For the patch notes, you can either post them in the Reddit thread here, or send me a message here or via Reddit. I’ll then add them to the archive. :smile:

I’ll be posting on reddit then =w=
username is the same as this one.

Awesome! Thanks a ton for offering to translate. :heart_eyes:

Just to update, indigou’s translations are now in the archive.

25th of Sept -> 2nd of October patch notes are translated now. :smile:

Good work both of u indigou and DiscKZee <3

-The skill “Finestra” can now be used when equipped with a one handed spear and a sub-weapon.

Incoming Hoplite -> Corsair 1H spear + dagger builds, brace yourselves!

YASSSSSSSSS.
My kind of character indeed!

Good for pure Dps build! I just love the idea of Spear + Dagger combination… Maybe Im going to change my build for that…

Btw Finestra’s numbers have been added to the skill calculator and they are quite OP.
At level 15 Finestra does the following:
Crit rate +85%
Block +30%
Evasion -39
Duration 75 sec, Cooldown 50 sec (meaning you can keep it up infinitely).

Since it’s percentage based, I suppose you will need to put some points in DEX for it to work though, as 85% of 0 = 0 (not literally, but you get the idea :grinning: )

Is Evansion -39 big loss?

Also the Int equipments are now very important if u want raise your damage! 10% of character’s INT is added to Physical damage while [Finestra] is enabled. Thats pretty darn good attribute-…

Yes here we come! Hoplite Corsair… The only down side for that build is that we are not getting awesome skill of barbarian which is fair thing…

Evasion -39 isn’t too big and totally worth the +85% crit rate to be honest.
I wouldn’t count on the INT attribute though, I doubt you’ll have enough INT on your Swordsman to make that attribute significantly useful to your build…