Party quests, this is the thread name, and for a reason.
It is a feature implemented a few moments ago that I believe no one even knows, even more because there is nothing to introduce you to it.
Beside there were no introductory mission or something to tell-me where is it (I discovered where it is because I googled about it after the update came out), I were able to get a character to level 100+ and try seeying it, then I discovered that it popped up a menu with several missions on different maps, I were asking myself that time “Wait, what is this about?”, then I thought, “Maybe if I click one of those missions, It will tell-me the objectives, and then I will discover what is it about.”, then I clicked on the Crystal Mine one.
Once I clicked, I instantly were tossed into a map with a timer on the screen saying that the bosses were about to spawn, I were like “What? Bosses? Is this some kind of boss killing event?”.
I patiently waited for the time to end, and then 2 bosses spawned, after noticing what was the system about, I went to the character selection menu to force exit the instance, because I were not with a party or something to face the bosses.
Moral of the Story?
No information about when the Party Quests unlocks, or even where it is.
No information of what the system is it about.
No information of what the “missions” are about, you just get tossed in it.
No one look’s to know about it or where it is.
No idea of what are the rewards it can offer.
I guess IMC Games should make it be more visible, and be more explained what is it about.
Also, for those who does not know where is the Party Quest office, it’s in Fendimian city, near the Item Shop, have a stairway to the left that leads to a Mercenary Office, inside it you will find an npc that will pop up choices of what mission you want to do.
I have to tell, the mission is kind of hard, I were able to remove around 1/8 of one of the two bosses health before logging out, and my char had it’s hp lowered to around 1600 when I logged out to leave the boss room.
