Tree of Savior Forum

Party Questing Consistency - Sharing quest counters

Having primarily partied through my experience in iCBT2, I’ve noticed that quests do not function uniformly in parties. It’s inconsistent. The majority of quests share kill counters and pick-up counters, but there are a few that do not.

For the most part, it’s not too big of an issue. Just collect more of x item. The problem becomes more annoying when the quest item in question is RNG collected - especially when the spawns of said RNG quest collection item are limited.

If any of you have been through Greene Manor and gotten the quest ‘Big Inconvenience’ in a party, then you probably know of this to some extent. The quest requires an RNG collection of a bag that spawns one at a time in the zone that is not shared between party members.

tl;dr - Quest counters aren’t consistently shared in parties, RNG collection is asinine, and blacklist ‘Big Inconvenience’.