Yep on Cleric2. Otherwise, like mentioned, you simply don’t have enough healing for endgame. Even with cleric2 you’ll struggle with no INT, but it’s at least manageable if you use Heal on CD and leave the tiles visible on your allies’ screen, close-ish to the mob/boss, at a distance where your allies can just go there if they need healing.
Pally1’d still work on the build if you want, too.
Full DEX though… I guess Priest1 could be good for Monstrance, it’s a huge DEX buff, and you get extra support with res/blessing. But it’s pretty annoying to keep up all the time if you’re actively DPS’ing, long animation and short duration (25s with duration attribute), so it might be best to opt out.
Personally, and assuming you want Pally, and assuming PvM, I’d go with something like this:
Pally’s not at all a bad choice there imo, Smite lv5 is more dmg than One Inch Punch against mutants/devils as mentioned, has great aoe ratio, and scales well with crit. Diev provides Carve (Pierce-type dmg) and CD reduction for your dmg rotation and Energy Wave.
Iron Skin normally prevents knockdown and knockback, so it’s good at lv1, but with a DEX build you can’t predict when that’ll happen (except for magic, which you should be trying to manually dodge anyway). Golden Bell Shield is there for a quicker way to dodge magic.
I went with leftover points on Hand Knife because of the Deprotected Zone + HK combo I mentioned, provides decent aoe at a low CD. But if you want group pvp/gvg, God Finger Flick is good, and HK can be then left at 1. (That’d be about the only difference.)
**Do note I didn't test this setup.** I'm really not qualified to be giving advice like I was a pro or smth at all -.-. I'd rather have @ pinged an experienced, active Monk, but I don't know any.
Well, either way… I’ve gathered information over time, and a lot of it, so I’m 100% confident in the skill choices and everything I’ve said so far. You can repost the build and everyone’ll tell you “yeah that looks pretty solid” if you tell them of the Deprotected + HK combo, the most one’d say would be commenting on Pally. Just note all that I’m doing is relaying the info I’ve gathered at this point.
Priest1 can work in place of Diev or Pally, most importantly for res: current PvM endgame, aka Earth Tower, requires it at lower levels, and so will most likely any future PvM endgame dungeons. Monstrance’s a bonus.
Or you can roll a cookiecutter Diev2. You gain a lot of utility with World Tree, Silence in this game is op in both PvP and PvM… but dmg-wise you’ll most likely have higher numbers with Pally1+Diev1. Carve Owl does decent dmg even without INT early game afaik, but at levels 200+ it falls off pretty hard afaik.