Yes paladin is well worth it, but so are several other options imo;
Paladin.
Smite is decent while leveling, but should be useless in comparison to your monk skills.
Restoration is a bit on the low side, but every bit of healing helps. Other players will love the sp regen.
Resist elements is always good, but it’s on the low side.
Turn undead is rather niche, but could be worse.
the 5 buff limit will get annoying very quickly.
Priest3:
Better scaling on blessing/sacrament. Though said amount is really low.
You get stone skin, which almost acts as a party wide immunity to physical damage for 35s.
Exorcise is pretty decent damage when it works, but only hits 1 target.
More points to put into mass heal/aspersion/revive for a better team durability.
You will start to randomly curse the existence of the 5 buff limit on a daily basis. Probably.
Dievdirby:
Cheap group teleport, cd reduction and sp reduction.
Still suffers from the usual dievdirby flaws, aka long cast time, easy interupts, longer cd’s, are stationary etc etc.
And wasn’t the crafting bug gone now?
Not sure if it counts for the buff limit, i hope not at least. Need to find a dievdirby to test that.
Krivis:
+5 buff limit cap, no more reflect shields overwriting your good buffs.
Zalciai is darn good for part spirit builds. Even at low lvl.
Zaibas and aukuras aren’t to good for this build, though improved hp regen can be nice for parties.
All are pretty decent options tbh. But i wouldn’t pick priest 3 for the added damage, that amount is far to low.