Soo i see a lot of discussion about the paladin,some say its the worst class, some say that its a good dps, other say its tank , other say its support.
well since its a cleric class i supose its more like the Support/tank class , and have a nice protection against magic damage what MAY be good for pvp i think, and even dungeons too. as a suport i have no intention on investing on STR or DEX, but i have a serious doubt about the ammount of points that i shoud invest on CON , INT and SPR, since i need CON to tank, INT to incress my heals , (Going for cleric C2>PriestC2>PalaC3) and SPR to scale with my magic resist skills . And its good to remenber that the Paladin also have a skill that incress my heal (Restoration). Soo what wold you guys sugest for this build? also tell me about what you guys think about your experiences with paladins that go more for suport tank in game 
For my part i have an idea of a somewhat tank paladin with going cleric*3 to use the C3 skill to take damage instead of your party since i didn’t see any way to take agro in any cleric classes. I think that would suit me anyway ^^
Either Guardian Saints skill description is wrong or your idea is not how this skill works.
Nah it seems it was my idea that is wrong i may have missreaded the skill description month ago, after checking it agian it says that the guy that takes the buff will take damages instead of the caster, so instead of the cleric only. So my plan goes to nothingness ^^
I mean, it’s probably still a nice party support.
Well yeah as a support it has its pro and con’s but guard saint is pretty useless in the build (except maybe for future harder pve content where mobs could focus the healer / in pvp content to make the heal take no damages and have a permanent support on the field). But well the idea was more to make a Paladin that tank or a devotion type of paladin that take damages for his buddies i’ll have to rethink those. (There also could be some sort of reflect build with mixing paladin and monk for example, but you still need a way to take aggro and i don’t have any idea how to do this with any cleric classes)
You need to find out how significant INT is for healing. Heal already has a percentile value, so flat value from INT might not be worth it.
On build, I’m running SPR CON. Cleric2 - Krivis1 - Paladin3.
ClericC2>PriestC2>Paladin C3 here.
I have 200 int (98 invested points), 130 spirit for the magic defense/cc resist (99 points) and i’ve put all the rest on CON. Its almost impossible to kill me, but i have low damage and i focused my build on defensive buffs and heal (didnt even care for the offensive buffs). The focus here is not to be a tank, but to make all your party way tankier.
About the heals, if you go full int and use restoration you heal almost 2-3k more per heal tile (total of 20-30k with heal 10) than a low int Pala, and something around 4k (40k with heal 10) more than a low int non-pala cleric. Its worth to put some points into it, but not enough that it compromises your survival (since a dead cleric cant heal at all).
Im happy with this build, have no problem finding parties (only problem is ET, hate pardoners) and i really think that is the most defensive supp build on the game ATM.
lol thanks man , that is pretty much what i wanted, and what up with the pardones? :v just curious for when i get at ET too
Good build, BUT you will be able to level up to the 150 quiet after this will be hard. Players prefer a Chap/PD than a pally support in ET, for PvP ur build need more SPR and decrease a bit ur INT, if u arrive in PvP with this heal, 40k in 10 tiles, u will be the focus them. This build dont have DEX, for evasion help, remember, good support/tank in pvp need EVASION, BLOCK, HIGH HP, STATUS RESIST, MDef and PDef.
Paladin is not currently a good choice , it needs to fix the skills or rework.
Pardoners (Paladin3-Pardoner1) can Craft your Paladin C3 Barrier skill with their Simony and sell it on the market. Everyone can use Barrier and are less likely to bring paladin3 to ET since Pal3 offers Barrier.
Pardoners are able to craft Restoration too.
@felipeserbim 40k heal is only the diference betwen my heals and others, i can heal even close to 80k depending on the party. Pala with int has the best heals in game ATM.
But you are right, people would rather have a Chap/PD on ET, but thats only because pardoners can craft Barrier (only craftable C3 skill, IMC almost killed this class with this stupid idea). The INT/SPR ratio is just a sugestion, being working great for me with aspersion, resist elements, barrier, safety zone, revive and even restoration. Im pretty dificult to kill even without evasion since physical damage hits almost nothing in me, barrier has Mdef and resist elements has 20% chance to negate and gives resistance to elemental damage (almost all magic skills) and i have a large health pool for a cleric.
I’ve seen Chaps with evasion go down way faster than me.
@bieldeoliveira_15
exactly what greyhiem said, people are willing to spend gold to do better at ET so they just buy the scrools (they are expensive in quantity) and bring another supp who cant be scrooled since they will have more profit from the high ET rewards. But at field play almost no one will spend that kind of money so its pretty easy to get parties. Its not hard to find a party for other contents at all.
Hi, Paladin3-Oracle STR-Phys DPS build since game launch.
Feel free to pm me if you have any questions, also it may be that most of your questions have already been answered on other post. Have fun playing Paladin 
