I understand you would basically have to rip the engine apart and start over from scratch to get ToS to use multiple cores like all other modern games. I don’t approve of this lack of initiative, but I understand it.
But you’ve got to offload more resources to video processing. Holy moly. It’s unbelievable, seeing this game’s low-intensity, low-resource effects demolish my framerate because they’re all competing for my Core 0 of my CPU and ignoring a bored video card.
A LOT of users are completely barred from enjoying guild vs guild battles because of the massive strain multiple player models place on a single CPU core. Obviously I’m one of them.
