Tree of Savior Forum

Only 1 channel in most areas?

okay this is severely frustrating because in most places and maps you go in TOS theres only 1 I repeat 1channel. that means all of the players in that area are stuck on that one map so those who are farm as opposed to those who are questing the same kill are stuck fighting over a kill with each other, its extremely annoying and pushes my buttons when I’m say questing and stuck in that predicament its something that should be fixed. because the noob area has 20 channels when no one is there but the areas that have a large population only have 1 channel so it slows down leveling farming and questing cause its all happening on 1 channel! so for god sakes imc please change it. its highly frustrating. not to mention theres also lag for certain people. so here is my suggestion. instead of say putting 20 channels in the noob areas where it is not need right now like at all. put them in places their needed. like known grinding/quest spots. for example the royal mausoleum. places like that need at least 2-3 channels it don’t have to be as far as 20 but come on we need more then one in most places. the competition for kills gets to high and for players like me who play a cleric bokor wielding an owl rod its practically impossible to kill something before the other 10 people kill it

IMC stated, that this was a test, somewhat. Is a mix between servers not being able to handle to many channels plus making it so that people wouldn’t just bail lvl 1 because of the amount of people. Supposedly there are gonna be more channels for higher level areas BUT not for dungeons (Chapel, Lanterns and such). At least according to results from last beta. I hope they change their minds after this one.

We need more channels for dungeons! Grinding for experience is a pain if you have to share mobs.
royal mausoleum, tenet chapel, etc. Places that people grind to get by for more quest need to be able to farm in piece. I don’t mind grinding when i’m stuck in gaps but its a pain if there aren’t enough mobs.