Hi guys, maybe this topic has no relevance, but i have some free time in the work to kill. Inspired in my favourite class of a well-known rpg, i want to spread here some ideas about a new class and also try to solve the enhancement issue that people’ have talked about a lot recently. I have no hope that gets implemented, but as the title says, one can dream.
This class will be called Blacksmith and will be a hidden one, similar to chaplain, only obtanaible for Squires c3. It will be a shop character and the skills i have in mind for it are
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Quality enhancement:
Allow to open a shop where players can try to enhance their gear. In contrast with the traditional NPC, the skill add +level% to the base success rate.
Attribute: Strong Hammer
If the enhancement try fail, there is a attribute level% (capped at 15) the gear doesn’t lose potential. -
Hammer fall:
An aoe skill constinting in the blacksmith smashing the ground. I don’t want to set the factor or overheats and that kind of things, but you can have an idea of how the animation will be.
Attribute: Fire Mark
After the skill was casted, a circle stay in the ground dealing fire damage to the incoming monsters.
Attribute: The traditional damage one. -
Active Weapon Mantenaince (buff):
Enable this buff to grant to the blacksmith and the party a bonus equal to the weapon mantenaince one.
Attribute: Give an additional percentaje of damage according to the attribute level. -
Meltdown: You already know how this work.
Class Attribute:
- Can use two handed mace
- Blacksmith skin: Reduce up to 50% of fire property damage.
Hoping you enjoy the class guys.


)
I hope that can become real for you 