Levelling with a cryo is not that bad you can just go through all the quests and map completion for exp cards. The Ice Pike is a boss killer for early games. Another would be the Ice wall, you would need a staff weapon and use the melee to attack the pillars to do some projectiles, or just cast a straight wall an let the boss run around it as it chases you.
going for cryo c3 means you can play a bit with your skill points. Like when on cryo c1 and you only need two skills, you can leave the remaining 5 skill points to the next circle skills instead of forcing yourself to level up a skill that you wont use. You can end up with maxing out key skills such as
Frost Pillar
Snow Rolling
Subzero Shield
Ice Wall or Ice Pike (I still use ice pike up to this day but since you’re going for a support role, I guess Ice Wall would be a better choice)
Investing a bit on Ice Bolt would be nice for freezing purposes too. The attributes learned in this skill gives a high freeze chance as well as you can run around while casting this skill
My build is an all rounder (I just go for the skill aesthetics and costumes tbh)
Wiz1> Cryo3 >Sorc2(for the catbuff)>War1>Ench1
wiz 1- well c1 doesn’t really do much for damage so i go for these
Sleep
Quake - use this as some kind of anti mob escape bomb
Reflect - for aethetics
Cryo3
Ice Bolt 1 - High freeze chance on attributes running cast. Good for running away or running after.
Ice Pike 15 - mob freezing and additional damage on late game. New update gives it 3 charges instead of just 2
Subzero shield 10 - High freeze chance on melee mobs. decent damage reflect. This pretty much kills some high damage monsters that has a damage that outmatches their HP. Being a CON build chances are you will out-survive them. Good for hunting quests on high level maps when you meet the minimum requirements for questing
Ice Wall 9 (depends if you want to max this to 14 and alternately leave Ice Pike to 9)- This skill is pretty much useful in many ways with a creative mind. Players can’t jump over it (Frost Pillar + Ice Wall combo). It can shotgun walls with multiple hits (makes short work on those quests that involve breaking stuff by hits and not dmg). Your psych party member would love this.
Snow Rolling 5 - for crowd control or basically buy time for your other skills to cool down. you also stand out in your party if you want senpai to notice you.
Sorc 2
Summoning 10
Ride - very nice if you need that extra HP to run around high level maps for map completion. Summoned demon skills are flashy as they are useful too
Morph- 2 sets of demon skills = twice the flashy
Hold - this a very useful skill if you want your summon to stay where they are even if you run around managing mob as it kills them. It also makes your summon to keep attacking bosses that can send you flying with their punches.
Attack Ground- Good for telling your summon to go first an die for you or use as mob bait for frost pillar (so you can proceed your gathering quest without fighting hard to kill monsters)
Summon Servant 5 - Everybody likes catbuff~
Salmion 1 - So that I won’t feel left out when a necromancer brags her numerous summons. Nice decoy and has some abnormal stat attributes
Summon familiar 10 - they actually do a lot of damage. and has no time limit. unlike summoning that drain your SP. Plus a swarm of bats makes you look 10x more cool than having an army of zombies
War 1
Pole of Agony 5 - goes nicely with catbuff
Dark The Urge - a defensive circle that works like Reimu’s Ying Yang Balls. Nice skill for hunting lower level life forms when you’re being lazy to hold the attack button. fast cooldown time
Invocation 1 - others prefer maxing this out for farming purposes, but I just invest on 1 skill point so i won’t feel left out as a warlock
Mathesma - I really don’t have a practical use for this other than it has AoE and make it look like i can draw magic circles on the ground
Evil Sacrifice - Hohoho. When your party has better Theurge and Invocation than you. You can use their spirit bombs with this skill. Also you basically spoil the fun for those botters in Demon Prison.
Enchanter 1 - For more flashy moves
Enchant Armor 2 - 24hr effect I just need the MDef enchantment, though you might want to level this up further being a support and all. I also won’t feel left out when everyone starts to put up their shops
Enchant Lightning 2 - i just want to look eeeeelectrifying. you can also static shock non party members so everyone can run around looking fabulous. I’ve heard great news on maxing this skill for support roles
Craft Magic Scroll 5 - I don’t think you need this if you don’t want to max out Pole of Agony since this is the only skill you can craft if you take my route. For me, I can cast 2 Poles of Agony at the same time, double the pain double the pleasure (Plus I want the echanter costume, so I didn’t c2 my flower looking warlock). You can leave this skill and max out enchant lighting
Empowering 5 - Well it’s a buff that I can tell you. Grants players a temporary level up of 5. Party members benefit from it as well. Gives you temporary extra SP capacity that can be easily refilled via pots (or 5 secs in a bonfire like the pleb that I am) that can be used for my summoning (by the time the buff wears off my SP looks like it wasn’t even drained by my summon). Or sometimes the temporary SP bonus can let me go full retard on all my skills without caring for SP usage (Coz I’m a pleb who can’t afford SP pots other than the free ones I get on quests. Up to this day i have 600+ of those freebies)
Agility 1 - increase stamina and evasion. You’re better off maxing enchant armor than this. But if you want to look like you’re flaking leaves (like me) i don’t see why not