Tree of Savior Forum

No more "Play with friends" canned answers

One of the things that some ToS players tend to say when people complain about having nobody to play with,
is “you have no friends” or “play with friends”.

What’s with those statements? I need a friend to play with other people? In a MMO? And the other people in
the game are what? Obstacles?

Stop being a moron with those kinds of answers, if you are anti social and like to keep recluse to
your circle of friendship, so be it, but that doesn’t mean other players need to do so too, there are
several people in the game that certainly wants to play with someone, but that kind of answer makes
finding someone to play with being even harder, because It is really discouraging.

So think about this before you have the idea of answering “play with friends” to someone.

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play with anyone in game

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Play with your enemies

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It’s a salty forum. Hopefully the bright colours will keep them away. :smile_cat:

But from my experience on Fedi, is that most people don’t really talk much - so the best way is to break the ice yourself or join a guild.

Also yes, a large number of people think that others are just ‘obstacles’, but there’s no need to associate with those types.

People are very talkative in orsha

But but the salt is white too…
Just saying xD

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Go to telsial
We talk non stop.

Play with yourself.

no wait…

“Play with friends” doesn’t mean “only play with people you knew beforehand.” I’m not even sure how you could interpret it as that, and not “play the game with other people in the game”.

Play with friends
as in
keyboard, gamepad, mouse …monitor …another monitor
and cat

so forever alone
eh?

Well, there are 3 examples of what I said here in this topic.
Beside I trust those answers but one are for joking purpose.
Anyway, the join a guild fact is not a good option either, since
would also make the player be in the same circle of people
I mentioned before, and most likelly the guild members will
not be certainly at the player level.

The fact people are like obstacles in the game is surelly
worrying though, because If those people were playing the
game together, would be way more fun than leveling up
alone, even more since this game have the quests thought
to be done in party.

Well, your thread really doesn’t make much sense. I think you’re taking the word “friends” too literally, they’re not saying you need to form some deep lasting bond with another person in order to play with them. Just find some guy to buddy up with and maybe keep in touch if you guys are gonna quest together later on or something. Toss a shout in chat or ask a stranger you see who seems to be doing the same quests.

Some folks suggest joining a guild, but then you somehow decide that that’s not acceptable either. (protip: many players have multiple characters at different levels, and can hop in and join in quests regardless of level)

You keep saying “people are like obstacles”. First off, what do you even mean by this? What are you trying to say, and how is it relevant to your argument? I honestly don’t understand.

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The way the “friends” is said in the chat, seems like as one shouldn’t try to count on
other online players in the same game, seems like I have to call people I know to play
with me, rather than ask for other people online to play with me.

Joining a guild surelly is the easiest way of finding people to play with, but sometimes
It just ends up like “I have my guild, I need nothing else”, causing dependency, and also
resulting in nobody to play with if all members of the guild refuses to play with you, or
have not a character of your level to not end up boring the gameplay.

Completelly unrelated text bellow, ignore and check the next posts.

The “People are like obstacles” Is based on general behavior in the game (aswell as in
many mmorpgs of now adays), look’s like player to player interaction is something
restricted, you see people running around minding their own business, but don’t see
anything like “Hey, let’s party”, or “Wanna trade some stuff”, or even someone asking
for help to another player, or chatting about random things while playing, look’s like
playing with bots, the only player to player interactions I see are the global chat,
where people seems to freely chat with each others (includding things they shouldn’t
say aloud…), the town is rare to see that kind of thing, and the dungeons, which
people sometimes manifest themselves, since people don’t usually
stop to chat or something, sometimes also look’s like the game should instead be a
game with local multiplayer functionality, since most people seems to want to stay
away from other players by just changing the place they are playing or just changing
channel when a person starts grinding in that place, meanwhile, others starts complaining
at the player being in “his spot”, and various other things, but this is derailing the topic.

Well, the first part just sounds like it’s up to one’s own interpretation of “friends”. On the internet, it encompasses things from lifelong bonds to some guy you just ran into who offered/accepted your offer to go do a quest. You can’t really help it if someone doesn’t understand online social dynamics.

Likewise with the guilds, it’s the own individual’s fault if they make themselves dependent on the guild by pursuing it as their only avenue. But it’s not another person’s responsibility or place to tell a stranger who they’re supposed to associate with. If some newbie decides to only talk/play with his guildmates and nobody else, that’s not the fault of the guy who said “try joining a guild”. I’d say it’s reasonable to not expect a guild to fulfill all of my companionship needs, they’re just one resource among several that a player can draw on for such a thing.

As for the last thing, that’s not really something you can blame on anyone. If people choose not to talk, that’s on them. At most, I would blame it on the excessive bots, as you really can’t distinguish a new player from a new bot unless it’s got a gibberish name and starts shouting advertisements for RMT sites. So most people won’t bother to approach a new account and begin a conversation, but rather expect the new guy to do so, since they’re an actual human being.

Also, the problem with chatting in a dungeon lies in what you said: “stop to chat”. If you stop, you either sit there defenseless and get hammered by enemies, or you get left behind by the group and miss out on exp and loot. I tend to only chat if the group seems to be going the wrong way or if there’s a problem, but in general there is an inherent risk associated with chatting in a dungeon.

For chatting in towns, I suspect that many folks prefer to use PMs, party chat, or group chat for lengthy conversations, while shout chat is for forming parties and shitposting. Nonetheless, I’ve seen some individuals make extensive use of normal chat.

From personal experience, I’ve never seen a new player asking questions being shunned or ignored. Questions tend to get answered quickly, advice is offered, and invitations to join in questing and whatnot occur. I myself have helped guide along several new players in teaching them game mechanics, build suggestions, etc.

Lastly, with farming, it’s due to the DPK loot factor. If someone has been grinding for an item from a specific monster for an hour, and some other guy comes in and kills the mobs for 30 seconds and gets the drop from the DPK system. It’s a frustrating thing, and while people could stand to be polite in requesting that people not farm that monster, it’s understandable.

My bad, I sent a completelly unrelated answer, my answer about the “other players as obstacle” is because since the other players are not there to play with, then It’s just another of the game challenges to pass through.

You have some interesting points, but the game were a lot more sociable and less closed in matter of people to play with on closed beta.

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