Tree of Savior Forum

New to Cleric, Need some advice

So, I’ve decided to roll either Cleric or Archer since Swordsman don’t really have late game options and I’d eventually like to GvG/PvP.

The Cleric build I have in mind would be something like Cleric2>Krivis2>Deiv2>PD (Bokor doesn’t really appeal to me even though I know it has really good synergy with PD) and maybe most INT build with CON; 4:1.

Just want to hear from Cleric mains to know what would work in the late game for PD. Thanks in advance.

that build seems pretty good, good dmg, good support.

getting bokor2 instead of diev2 would be better well rounded though IMO. due to all bokor skills (exccept bwa, which isnt even inteded to be used mainly for dmg) scaling with the same stat as ur other classes. and bokor would add more cc, and is better for pvp.

but diev would still be more viable for suppot situations and would add more dps for boss situations (ONLY bosses).

with cleric there is really only 1 rule

just go cleric c2 and dont go sadhu and you can do whatever you feel like and you will still be viable

Thanks for the reply.

Just curious about what other options I have for possible DPS/CC late game PvP/GvG aside from Bokor. I know Deiv is kind of situational; what about Paladin, Monk or Druid, or possibly going C2>Kri2>Bokor>Deiv>PD?

I wouldn’t advice you to go for diev 2 after krivis 2. The best would be diev 3 or krivis 3, but not the 2 at the same time.4

Cleric 2 is a must have, what ever build you want in the end cleric 1 isn’t enough.

Krivis is pretty good, in fact depends on your team Daino can be a very good skill to buff your team.

Diev is a support DPS. It combo well with Druid at the end game in PvP with telepath.

Also I advice you not to get a patern stat distribution. You should put points from what you need. 30 con is good from 1 to 150, then a little bit more is good for more sustain but not that much.

In PvP if you have PD you are god, so be confortable and do it right.

In the end I would prefer Diev as Krivis in PvP because of druid combo which is too strong ^^

So, the build you’re suggesting is Cleric2>Deiv>3>Druid>PD?

I’ll definitely take that into consideration but not having Krivis kind of hinders PD in the end doesn’t it? and also not having Krivis/Zaibas makes leveling a bit more of a pain. (I tend to solo a lot…)

I am A C2 Diev Durid 1 PD
Here are some advice that I can give ya.

  1. Cleric 2 is mandatory.
  2. Diev supporting is very different then other forms of support. We mainly do damage mitigation and prevention rather than damage recovery. Which is why it is not super compatible with krevis.
  3. Diev is a dedicated class, which means it requires 3 circles to reach its full potential. Any thing less will gimp the class.
  4. Durid is good for 1v1. And not as good in gvg.
  5. So in conclusion, I suggest that you arrange your build base on HOW you wanna pvp or gvg.

Since I’m hoping to GvG, it would be more group oriented PvPing.

Also, if Diev is nearly a C3 requirement I guess it’s not the best option for me. Do you think C2>Kriv2>Bokor>Druid>PD would be a good way to go?

The build you proposed is still very 1v1 oriented. By that I mean you are mainly relying on your own skills to do damage. You are essentially a wizard disguised as a priest. In comparison to:

C1 Krevis1 Priest3 chap1 PD

Your damage contribution will be through your team.

Oh ya, incinerate is VERY hard to land in pvp

My 2 talts:

I can tell you that Diev 3 is a top tier class in GVG. Their ability to zone is 2nd to none.With Druid, you can simply telepath high priority targets into OWLS or World tree for EZ kills. And Ausrine… AUSRINE.

Diev 3 > Druid1 is a deadly combo for both 1v1 and GVG.

Your suggested build isn’t bad in theory, but I just can’t seem to figure out where it fits. As Lionly has pointed out, it feels like a wizardy build which isn’t at that suitable for Clerics.

In any case, for me, going Druid is an all in or nothing choice. You either go Druid2 for ST, or don’t go into druid at all, unless telepath is simply too good to pass for PVP purposes.

Many players that originally chose Druid > PD are currently second guessing themselves due to how little DruidC1 provides on it’s own.

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Thanks a lot for the warning on Druid. It looks really appealing to me but I don’t want to pass up PD as that it the only reason I’d play Cleric (because Plague Doctors, historically, are really interesting).

I have heard that the Cleric class can do it all without and real weaknesses, and while I am looking for something rather DPS oriented, maybe Cleric isn’t what I’m looking for? Unless there’s a specific self-DPS build.

Alright ppl…tell me if i’m building crap…My plan is…Cleric3>Priest>Pardoner>Oracle>Kabbalist…i like to mix things up…As for my stats…Int,Str,Spr…3:2:1

There are typically 3 DPS focused builds for clerics:

  1. C2 - Diev3 - Druid1 - PD
    This is currently the meta for pure Cleric DPS. Also provides top tier support (no res though) Can swap out Diev3 for Krivis3, though it isn’t as good.

  2. C2 - K3 - Druid2
    Fairly easy to play. Really good DPS, good support.

  3. C2 - Diev3 - Druid2
    Great single target DPS with stellar support for PVE.

Well, seeing as only one has PD in it, that’ll be the one I’ll take.

Mind explaining the details of that path if you know it?

if ur taking that one, be prepared to have a slow leveling experience, but once you get to druid, its worth it.

Yeah, definitely something I wouldn’t want to solo with…

Well you can replace Diev 3 by krivis 3

Ok, I will address your query in terms of gvg (based on videos only, as I have yet to participate).

CLERIC
This is your basic class. You can deal damage, but I feel your skills are better served to support. With that in mind, here are my though on some skills you might not think about.

[fade]'s obvious effect is to reset aggro. That doesn’t really exist in GvG. The other part of [fade] is the immunity to magic circles. So long as you don’t deal damage, [fade]'s immunity will not go away and will last its full duration. I’m GUESSING [fade] 10 would be good to maximize the uptime on this immunity

[heal] will no longer be enough at 10 given the increase in people you interact with. In the usual dungeon content you only have 5 players to think about. That’s not the case in GvG

[safety zone] might actually get you killed because it is a giant sign saying “kill everyone HERE”. The more people standing in the zone, the faster the blocks get eaten up. The more people hitting the zone, the faster the blocks get eaten up. Much like how the crazy tree boss from missions will completely erase a lv 5 [safety zone] because 1 volley of 5 apples hitting 5 people each is is 25 hits vs 10 blocks. GvG will certainly have more people in the zone and hitting the zone.

PRIEST
Personally this class is a trap for current content. However, with the rise in players interacting with you, the value of your skills increase.

[mass heal] will heal more people.

[revive] will affect more people.

There is also the future buff to [blessing] (and possibly [sacrament])

KRIVS
I really hate what I’m about to say but might just end up as support via [aukuras]. I love the idea of the skill but I hate it level progression.

[aukuras] 15 is a -15 sec HP regen time and an accuracy debuff. It sucks that you need 15 pts in [aukuras] for -15 sec vs 1 pt for -8 sec but it is what it is until IMC changes it. This is a sample oh how potent hp regen time can be when fully invested in.

Alright, so after all’s been said C2>Diev3>Druid/something less dedicated>PD seems like the build I’d go for, especially if it’s a jack-of-all-trades. Though, I’m seeing where the DPS comes from unless Owl Statues are that amazing.

The question then is: what would the characters skills look like?
“Is Deprotective Zone useful at all?”, “Do I pass up on Carve?”, etc.