New hidden swordsman class: Blood knight [WIP]


#1


Knighthood that used ancient blood magic to enchance they swords.

Class attribute:
Life Scavange Max level 10.
Restores 0.5% HP based damage dealt per attribute point.

Two-handed sword mastery: Deed cuts Max level 10.
Every attack has a chance to apply bleed by 3% per attribute level.

Bleeding massacre Max level 10.
Increases damage against bleeding enemies by 2% per level.

Skills:
Dark Sacrament Max level 15.
Applies the Dark property to your basic attacks, allowing them to temporarily deal an additional Dark attack.
Level 1-5 Costs 2% of current HP to cast.
Level 5-10 Costs 3.5% of current HP to cast.
Level 10-15 Costs 5% of current HP to cast.
Duration 5 minutes
Cooldown 40 seconds.

Blood offering Max level 15.
Fill your equipped weapon with blood and make it splash with every attack. Under buff character looses 3% of hp every 10 seconds.
Level 1-5 Costs 2% of current HP to cast.
Level 5-10 Costs 3.5% of current HP to cast.
Level 10-15 Costs 5% of current HP to cast.
Duration 5 minutes
Cooldown 40 seconds.

Bloody eyes. Max level 10.
Your eyes are filled with blood. Decreases your defence, but applies additional critical rate to your sword attacks.
Level 1-5 Costs 2% of current HP to cast.
Level 5-10 Costs 3.5% of current HP to cast.
Level 10-15 Costs 5% of current HP to cast.
Duration 5 minutes
Cooldown 40 seconds.

Crush of Doom Max level 10.
Attack evemy with a descending vertical slash.
Costs 5% current HP to cast.
4 Overhits Cooldown 15 seconds.

Enuma Elish Max level 5.
Attacks enemies in front using the Sword of Creation that divides Heaven and Earth.
Costs 10% current HP to cast.
2 Overhit Cooldown 25 seconds.


#2

It goes against all Swordsman classes which are based off of something already existing, not to mention

Life Scavange Max level 10.
Restores 0.5% HP based damage dealt per attribute point.

That’s just insane, Doppel’s gonna be at a constant full HP.

I really wish there were more 2 handed sword users though…


#3