Tree of Savior Forum

New Hidden Class for Wizards please?

Hey IMC, can we get a new hidden class for wizards that specializes in Holy magic? Since RC is kind of all over the place and has the only one holy skill. Since Onmyoji 3 has [C3 Attribute] Yin Yang Harmony: Mediator, it could prove beneficial to at least have another wizard class that does holy property attacks vs the usual dark and elemental property attacks.

Don’t worry, Wizard will be the next in row, as Swordsman and Cleric already got 2 hidden classes each and Archer was the last one to get a hidden Class, so Wizard will be the next in line.

Wizard with holy property is strange, I guess it wouldn’t really work, unless we’re creating another Class that uses items like Rune Caster to generate holy property damage.

As Wizard already has enough item-based Classes, it’d be better to have one Class that works without such “mechanic”, e.g. Geomancer, while bringing cool new ways to play a Wizard in this game.

Alchemist’s “Dig” already provides resources depending on the type of ground you are standing on.
Having a class whose skills and/or skill effects depend on the ground type sounds interesting (if made properly).

I’d like to see some sort of Battle Mage, that can convert his own STR into INT with some kinds of bonuses to make it worth sacrificing SPR/INT from other ranks, and be able to enchant melee weapons with elements and effects using runes and some synergies with multiple classes via attributes. But the obvious bet is that the next wizard class will be Mimic, which I’d like to play too, just wanted to see a proper Battle Mage (not Chaplain-Inqui) more. And since I know this won’t go anywhere, no point in developing this Battle Mage idea further.
:sad:

I’m with you on that! Battle Mage would be epic! I know there are quite a few old Ragnarok players around, so if I were to say that something like Hocus Pocus would be cool as well, and/or utilizing books and/or daggers as weapons with crit ability and the ability as you say to enchant weapons. How about different earth-based ground skills?

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Lol, I’m actually on the edge of the idea of a astrologist for holy property damage. xD

Holy property wizard is undoubtedly a really good option.

class_mimic

:tired:

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