As the new card system was introduced, it is a little weird that there are cards that add damage against several types/elements of monsters, but no cards that increase elemental damage.
Cards are usually not so easily exchangeable (either you need 15 TP to exchange them or lose some of their exp/stars as a consequence for unequipping them),
so it feels strange that the choices are still pretty much limited to Chapparition -/Glassmole card as the other cards are giving way less benefit, especially for magic users.
Thatâs why it would be nice to see a less restrictive and more beneficial way by introducing cards that boost the power of certain elemental damage by a certain percentage (similar to how the Hexing attribute âHexing:Darkâ works).
E.g. nameofamonster card: Holy property damage increases by [ â
/ 2]%.