Tree of Savior Forum

[NEW BUG?] 2 parties, 1 dungeon

Forgot to record or take screenies but this just happened earlier. I’m not sure if anyone else has experienced this.

I go on my routine 130 solo-rush: create a party (by myself) and enter the dungeon.

For some reason, I got into the dungeon with another solo-rushing player (who also has his own pre-made party).

What we did (though I can’t confirm if this was what at least fixed any possible issue with cube drops) was that I asked him to leave his party and join mine. When we killed the 2 bosses, each of us did get a cube each time.

I do know of an already existing bug wherein a party member gets thrown into an instance different from the rest of the party.

I can only imagine 10 people full-running a dungeon. The fun and FPS drops. :joy_cat:

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Not a new bug. Another returning bug from the betas that has resurfaced yet again (i think this is the 3rd or 4th time).

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Oh, didn’t know this was an old one from the beta. Thanks for the info.

Weird that it has resurfaced. How the hell is IMC going about with the patches that things like this happens? XD

Yo! I’m the other player. lol
I was surprised as well when I saw another player walking around.

Forgot to take a screenshot too before i joined your party.

I’m just curious, will the drop be proportional to the number of players if we didn’t have the same party?

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Old bug surfacing again, we have been IMC’ed!

Went through that one recently, luckily wasn’t something I couldn’t solo. I wonder how they’ll go about fixing them as it seems hard to recreate…

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