Tree of Savior Forum

Nerf the wizard sleep control

a cc with a duration of 14 seconds shock nobody?

1 Like

well…yeah… it should be definitely tweaked a bit whatever others say…

It’s not always 14 seconds. It also has an attack threshold. Furthermore it has a cast time and as a result can be interrupted unless you use Surespell as well. There are far worse CC abilities (like frost pillar which also doesn’t need a nerf I don’t think).

You have to remember that in order to get sleep level 15, you have taken Wizard twice, putting you at C3. You sacrificed a lot of ranks to get there. That skill should be good as it’s one of your rewards.

4 Likes

You’re playing as the worst PVP class in the game.

You wouldn’t win against a decent Wizard even if he didn’t have sleep.

8 Likes

For a sleep of 14 secs you have to get to wiz3. Wiz1 is bad and Wiz2 is worthless
At some point in the wiz tree you do more dmg with autos than with energy bolt, making magic missile the only worth skill, and it’s bad on 1vs1
Sleep is countered by a 500g scroll in the market
If you’re not a mouse user, sleep is hard to land (a couple of seconds), or it should be. If you’re someone who stands in just one place autoatacking then I feel so sorry for you.

The wizrad just have to cast speel on him while i’m in melee and it’s over.

I think the main thing is that a pvp should never end in 1 move… That’s why Snipe was (or is?) ridiculous too…or Stone Skin…

Also I don’t know how would it be good but that’s not an excuse for anything that you need Wiz c3 for it. Like c3 priest is not an excuse for Stone Skin either.

Also pvp and pve doesn’t have to be the same so it can stay op in pve. Also I don’t like dispellers and PD and Prophecy either…these all should be tweaked.

How To Avoid Sleep:

  1. Step 2 inches to the left or right

The End.

The game isn’t and won’t ever be balanced for 1v1. This game is not Blade and Soul, if you’re looking for a balanced 1v1 experience then go play that. This game is all about group content. Dueling is most for fun, you get nothing out of it.

And theres a whole lot more unbalanced things in 1v1. For example, cleric’s heal is pretty OP, since unless you can one shot them they just heal to full, its a pretty hard battle to win. If they went full CON Im very doubtful theres much you could do to win. But im not asking for a nerf, its just that the game wasn’t designed with 1v1 PvP as a main feature.

1 Like

One thing to note though is that even in 5v5 PvP, or GvGs, hardly anyone will be incapacitated for the full duration.

Hell even in an instanced dungeon sometimes I’m lucky to have a full 2 seconds of Sleep duration (I have a lvl15 Sleep) because of all the spam hits people stack. Unless you are fighting a team where they are premade and have great coordination the Sleep will likely get wasted because the general idea thus far is that if a mob is asleep everyone targets them immediately and unloads instead of trying to kill the non-cc’d enemies.

In a 1v1 it is very OP because the caster will know to use the time to set up something, but, it’s not scaled for 1v1. Just wait until you start a duel with a Musketeer and immediately get Snipe KO’d before you can even move an inch.

As @Tomazelli pointed out, everyone and their mom neglects SPR. And I’ve said it before; people are going to kick themselves come level 600 and they have 0 investment into SPR thinking “Oh, I don’t need mana, so I don’t need SPR” instead of realizing it increases MDEF and affects CC as well. That is seriously like saying “Oh, I don’t need HP Recovery, so I don’t need CON” lol? Mark my words XD People are going to be up a creek someday =P

So on this game if a control’s duration is about 14 seconds it’s normal … ok … ■■■■ logic.

PS : Why do my stun don’t cc for a minimum of 3 seconds?

1 Like

Oh god so many fools around.

OP is right, Crowd Control effects should be adjusted.

I think there should be a duration cap for those effects + diminishing returns.

Those stuns shouldnt last longer than 5 seconds.

2 Likes

Sleep can be avoided by moving or more spr. This game is more about fighting in a group so if you think CC is overpowered, fight along side a Plague Doctor or Oracle.

2 Likes

A lot of classes haven’t been scaled for PvP yet. There are some, though, that have started receiving specific nerfs for PvP exclusively. IMC may reduce the total duration to, say, 5 seconds VS another player at a later time. We don’t even have the arena yet.

In the meantime you can:

  • Invest points into SPR instead of ignoring it and then complaining you don’t have the exact perks that SPR offers lol
  • Bring dispeller
  • Stop dueling your friend or beg him to not use the CC he specifically dumped points into lol

The CC has a specific duration, but, also is restricted by how many hits you receive. And, again, it’s VS a Wizard. Wizards use MATK. If you want to survive against magic then please bring some high MDEF. Wearing full-plate with a STR/DEX/CON split isn’t suited to fighting mages.

-> sleep monsters
-> monsters wake up in 2s
-> skills cast 10s
-> rekt
you choose “friendly dual” with a freaking wiz and now you cry on forum?
“firendly duel”? hello? go to sleep plz.

You can screenshot your character screen and post it here. If we see that you’re actually invested into SPR to fight Wizards, and have a high MDEF value from gear and stats, then we can talk about this seriously. I’m completely ready to see the screenshot and see why CC and the Wizard’s MATK damage affects you so much when that’s exactly what a high SPR is the defense against.

Until then we have to assume you’ve gimped yourself vs CC and MATK making it your Achilles heel by ignoring the SPR stat and MDEF gear and then complaining here how it’s your weakness.

https://www.flickr.com/photos/43127652@N05/4876696414

It would be good if ppl would stop defending broken things but somehow it is like that from the beginning here… It kinda worries me…but nvm I can enjoy the game like this too… I may just use those broken things too… I just don’t get why an imbalanced game is perfectly good for others in any way.

I wanted to react to you when you said SPR gives MDEF but than I deleted it before posting… and now I see this again XD Please… don’t ever mention SPR and MDEF… that is just ridiculous… :joy: It gives like 40 with 200 SPR… … … … … … … … …

On a serious note they should rly adjust MDEF and DEF too…because they aren’t rly good in general…

1 Like

lol that’s true, it doesn’t give a lot, which is why I mentioned that MDEF on gear is also essential. SPR does directly influence CC’s though making it unique in that regard.

On a side-note I am a wizard. But I’ve also gimped myself a hundred different ways. I can be one-shot by nearly anyone regardless of which skill they use. I have to rely heavily on positioning and awareness and my opponent’s lack of those things to be successful in PvP. I’m not making threads complaining about those things so when the OP comes here to suggest that his running into a spell effect with his poor positioning and (nearly guaranteed) lack of SPR/high MDEF (don’t worry, nearly everyone neglects this still, not just OP) then it really triggers.

2 Likes

yes, also Chaplain, Alchemist, genius, billionaire and philanthropist.