I think , for the most fun in the game, should have a nerf in skills , to let the mobs and boss more difficult … For more hours of gameplay and not become something very repetitive and boring , making it a generic game, where I more many people do not want to be , this game has the potential pos : 3 . Of course not to make a complete balacenamento that does not have a stronger guy than the other. For example : A character who should have a balanced skill would be Krivis with the skill of lightning , which can be sending out several times , then there should not be the same skills the same character simultaneously.Thank you for your attention
I’m sure a lot of people who disagree with your idea of nerfing every skill for every class in the game.But if you want a more challenging game experience for yourself and hours of gameplay then leave all your skills to level 1 and get 0 attribute but still upgrade your weapons and equipment so you won’t get one shotted.
Enjoy
I agree with nodael. Every skill in this game should do 1 damage. Every Auto attack should also do 1. More fun! sarcasm
It’s because the skills are so powerful that the classes seem so interesting imo.
If anything, they could make stronger mobs. So long as they keep the time-effort vs reward in mind.
they may even leave the strongest mobs, but it would be very easy for krisis … should by a restriction in the magic “lightning” why it will still be easy kill …
I want something better for the whole community, not only for me, because I and some friends will play, and even then, kill a boss is in a group, I can not say that for them, now if you want an easier game , try not to spoil a game with potential;)
So, are you telling me that, killing bosses atm is fast and boring because the skills are OP? Do you want more hours of gameplay by doing autos again and again? now THAT’S repetitive and boring, expending hours to kill 2-3 bosses.
Sorry, but, I don’t see your point, overall the game is “fine”
@nodael1996 did you play in the Korean beta? if you did you would know after 100 bosses and mobs start getting a lot harder.
@nodael1996: There is no difficulty increase in your suggestion, it just makes things take longer. That’s not difficulty, that’s boredom and grinding.
Nobody here agreed with you on this ridiculous idea lol but everyone has the right to be heard and to the opinion.Like I said before if people like you want this in the game to me durable in a sense of more gameplay hours and a challenge.Then just get level 1 skills + 0 attributes and just get gear up accordingly to your level to avoid instance death.With this solution,yourself,friends and whoever agree with you should find that fun factor you guys are looking for but don’t punish the rest of us for this silly idea.
Right now the the whole community is saying no to your idea did you not read every reply to your thread,not one person agree with you so far.Try not to spoil the game with insane ideas that can be easily done like I mentioned above.
