Tree of Savior Forum

Need Support Build & Stat Advise/Suggestion

Hi I’m new to this game and I have some questions to ask about clerics. I would like to have a support character with a little damage (if possible)

My plan is Cleric1 > Priest1 > Priest2 > Priest3 > Cleric2 > ??? > Plague Doctor.

If there’s a better order in ranking please kindly suggest.

I’m not sure what to pick after getting C2 and P3 and before getting PD. I was planning to get Krivis so I created a dummy character for Krivis to check the skills.

Krivis Skill Questions
Aukuras - is this useful in end game? As the torch are like a bonfire to me which helps to generate HP faster but as a Cleric C2 I will have 10heal and some other heal skills from Priest /PD Tree plus the long cd of this skill is err.
Daino - is this very important skill? I read in some thread that Pardoner can create Daino scroll which makes the skill not so “must” have skill in a party.
Zalciai - How effective critical in this game? Should I max this out if I am going to go to Krivis?

If ever I am going to get Krivis1, was planning to get Zaibas for damage and let go Aukuras. (but ya! If you can suggest better rank than Krivis for my build please suggest and explain to me as I am still in the understanding stage of the game :persevere: )

**Planned Skill Build for Kriv1 **

Aukuras - 0
Diano - 5
Zalciai - 5
Zaibas - 5

I also tried to create Cleric C2 first to check how the skill works.

Cleric Skill Questions
Cure - As reading PD skills, I noticed that PD have Fumigate which can cure debuff. Should I leave this alone or should I add at least one of this skill or more?
Deprotected Zone - How effective the -DEF of this skill? Should I max this out or level 3 is enough or not at all?
Divine Might - This skill increases a skill level. What does “Applies n times” mean in skill description? - Most of the thread I read say how good this skill so I will max it but just want to understand how the skill works too :blush:

Planned Skill Build for C2
Heal - 10
Cure - 1
Safety Zone - 10
Deprotected Zone - 3
Divine Might - 5
Fade - 1

Priest Skill Questions
Resurrection - It seems a good skill to have but one of the thread I read is it’s a good skill but not that usable because of the stone thingy that revive a player in the same place. Some also shared that before they resu their dead party mate the dead mate respawned already. So now, I’m in doubt if I should invest skill points here. If ever I will, is 2 enough or should I put atleast 4?
Revive - Is the 10 sec invincibility a must in end game or 5 sec + heal is enough or lower?
Monstrance - is the DEX that this skill can give good or it’s okay to just leave it?

Planned Skill Build for P3
Aspersion - 1
Monstrance - 0
Blessing - 10
Resurrection - 2 or 0
Revive - 5
Sacrament - 10
Mass Heal - 10
Stone Skin - 5

*I will have 3 unused Skill points not sure where to put. 5 If I will not put anything at all in Resu skill.

For PD, haven’t checked much yet as I am more concern right now in the first 6 rank.

For Stat points:

Maybe I go 1 Con - 3 SPR. Not sure if I should put a bit INT? Please advise! TIA

Every suggestions/comments/advise are highly appreciated. I just don’t want to mess building my 1st character as I noticed supp cleric is a pain in leveling :smiley:

Thanks in advance! <3

Heyo… your build is very close to full support at the moment, your only good source of dmg without INT will be Incineration. Right now SPR only adds to support for Stoneskin, Zalciai, and some other skills… so it might be best to just go INT instead… however, if we get a kToS patch that makes Blessing scale very strongly with SPR, then SPR will become more desirable.

(Note: it is not 100% guaranteed we will ever get that patch, iToS have had nerfs that kToS doesn’t have, for example. But in my opinion, this patch is likely to come.)


[quote="Lexyy, post:1, topic:296530"] Aukuras - is this useful in end game? As the torch are like a bonfire to me which helps to generate HP faster but as a Cleric C2 I will have 10heal and some other heal skills from Priest /PD Tree plus the long cd of this skill is err.Daino - is this very important skill? I read in some thread that Pardoner can create Daino scroll which makes the skill not so "must" have skill in a party.Zalciai - How effective critical in this game? Should I max this out if I am going to go to Krivis? [/quote]**Aukuras:** very rarely useful endgame. Still ok to max because it can be good with Squire class combo, however it is very situational. **Daino:** it is very important for most situations, unless you can handle your and your party's buff limits very well. For a beginner, I would recommend it. Daino scrolls exists, however using them constantly is too expensive. **Zalciai:** for physical party members, this is _the_ best buff/debuff you can provide for them, but ONLY if you are SPR build. If you are SPR, it is very strong, and swordies/archers will love you to death.

Getting Zaibas for damage is viable, however it will not do much if you are INT build.


[quote="Lexyy, post:1, topic:296530"] Cleric Skill Questions Cure - As reading PD skills, I noticed that PD have Fumigate which can cure debuff. Should I leave this alone or should I add at least one of this skill or more? Deprotected Zone - How effective the -DEF of this skill? Should I max this out or level 3 is enough or not at all? Divine Might - This skill increases a skill level. What does "Applies n times" mean in skill description? Most of the thread I read say how good this skill so I will max it but just want to understand how the skill works too :blush: [/quote]**Cure:** you will want this at least at lv1. Plague Doctor has skill point problem. If you decide for INT build, then Cure becomes a dmg build, worth getting to lv10.

PS: there is a rank debuff difference between Cure and Fumigate. I highly recommend you check the ToS mechanics guide for this, the whole guide is very useful: https://github.com/vyne1/tos-mechanics/blob/master/ToS%20Mechanics.pdf

Deprotected Zone: worth it at lv3 for SPR build, but only for bossing. The defense reduction is not op, but is noticeable. For INT build, this will be a bad debuff, but you can use it at lv1 to have one more debuff for Incineration.
Divine Might: if you are under Divine Might, you can use N skills for which the effect will apply, then it will run out. The buff applies to the whole party.
Safety Zone: at Cleric2, it gains an attribute to increase block count. When attribute is maxed, it will increase block count by 20, so it is enough to have this skill at lv3~5 for PvM INT build… however, for SPR build, lv10 is fine.


[quote="Lexyy, post:1, topic:296530"] Priest Skill QuestionsResurrection - It seems a good skill to have but one of the thread I read is it's a good skill but not that usable because of the stone thingy that revive a player in the same place. Some also shared that before they resu their dead party mate the dead mate respawned already. So now, I'm in doubt if I should invest skill points here. If ever I will, is 2 enough or should I put atleast 4?Revive - Is the 10 sec invincibility a must in end game or 5 sec + heal is enough or lower?Monstrance - is the DEX that this skill can give good or it's okay to just leave it? [/quote]**Resurrection:** take it at least at lv2 for Revive attribute. Lv2 vs lv5 is your preference... personally, I prefer taking it at lv5. It is not very good for regular play, however for current PvM endgame (Earth Tower), you can't use revival items... and it will probably be the same in future endgame modes. **Revive:** preference. Lv5+ is good, but no big need to max. **Monstrance:** lv1 is really good. Just make sure to NEVER level it past lv1, otherwise it gets cast time bug. **Sacrament:** I recommend leaving it at lv1 for the attribute... damage increase is very small, and only applies to auto-attacks, _and_ can buy the buff from Pardoner Spell Shop with very long duration for cheap. **Blessing:** I recommend max, bc even if you can buy from Pardoner, Pardoner version does not last long... only 10~15min due to hit count.
1 CON - 3 SPR is good, maybe a little too much CON if this is PvM-only. INT is also good, gives better heals and dmg, but if we get the SPR Blessing patch (likely) then SPR build will have much better offensive support.

For leveling, you can buy buffs from Pardoner (Sacrament + Blessing, or only Sacrament if you want to save money), and use Cafrisun set which is very easy to drop. One random piece is 100% drop rate from Cafrisun, so long as you are in top 5 DPS, which is easy.

Another option is Chaplain instead of Plague Doctor, especially if you want more PvM than PvP. Chaplain will give some good dmg for solo questing - which is how most of your leveling is done in ToS - and can help with support in emergencies with Deploy Capella. It is also a viable option to get dmg for solo questing with SPR build, because Aspersio/Aspergillium scale with SPR.

Hello! Thank you so much for explaining everything in a detailed way. Your answer really helped me to understand the class :slight_smile:

I will be playing with a wizard and might also play group pvp or guild war if possible. Will my current build still be viable for group pvp?

About blessing. If ever kTOS blessing patch will be implemented in iTOS, is lv10 enough or must max it?

Thank you!