I think leaving both Cryo and Kino at 2 isn’t a good idea, you’re leaving each of them one circle away from their best skills (Snow Rolling, Frost Pillar; Raise, Gravity Pole.
If you want to do CC/Support under Alchemist, I think you first need to decide between Cryo 3 and Kino 3.
Cryo 3 has better control over larger groups of monsters because Ice Wall and Frost Pillar don’t have target limits and can be casted instantly. Problem is that Freezes are quite unreliable and your sources of damage (which is an additional way of contributing to the team), Ice Pike, Snow Rolling, Ice Wall either have low hit count or high cooldown.
Kino 3 has better control over smaller groups because it has more reliable CCs and does better damage contribution. However, it suffers from spells needing to be channeled and target counts that can only be boosted by skill levels.
If you decide to go Cryo 3, your next option would be between Linker 1 and Kino 1. Linker 1 gives you access to another anti-mob skill–Joint Penalty, which is really good for when your Frost Pillar is on cooldown. Kino 1 would give you burst damage contribution with the Icewall - Psychic Pressure and the ability to drag bosses back into land deployments with Swap.
For Kino 3, you’d have to decide between Wiz 2 and Cryo 1. Surespell from Wiz 2 isn’t a necessity but it serves as an assurance. Cryo 1 would be for some less reliable CC and for a tiny Icewall, which you can improve with the Ice Rod or Audra (expensive), and the Hummingbird Gem (rare)