Tree of Savior Forum

Need help with cleric+priest3+cleric2 build!

Heey!

Ive been doing some research but Im still a bit confused. I want to be focused on pve support, while also being able to solo something (I know its not going to be fast as a support). The classes I want to have are cleric2 and priest3. After this Im still a bit lost. I will have my own pardoner to supply myself with daino scrolls.

Option 1: ive been thinking of going cleric+priest3+chaplain+cleric2+plague doctor. This one I kinda decided but then I started thinking about the caster support+caster builds which I will talk about in option 2. How should I distribute my stat points for this one? So far Ive mostly put everything into INT.

Option 2: Caster build with the classes I mentioned. Im a bit lost ehre since it seems like druid is mainly just about transforming into the enemies which doesnt seem interesting at all. Also dont really care about zombies to dont know how bokor might work.
If you have any builds I should check out please let me know! :slight_smile: Also tell how I should distribute my stat points.

why not make a cleric>krivis>krivis>paladin>paladin>paladin instead with full int? you have high dps near end game…this is a strictly a magic att build…meaning no smite…

Im curious, where do ur damage from the paladin tree come from then o.o!

no R7 classes with thier op support spells = no parties, drop C3 krivis and grab either kabbalist or PD if you want a real support lol.

no where, its all support, mainly just barrier since its strong with parties, all damage comes from krivis, and PD/kabbalist

Yeah and remember that I want to be able to support, so if being a support caster is not possible then I cant do it.

How would a build like this work for both support and damage for pve? Is the healing sufficient at all with just cleric2 and PD? http://www.tosbase.com/tools/skill-simulator/build/y9ixbkpwjc/ Also how would you compare this to cleric2+priest3+chaplain+PD build in terms of support and damage efficiency?
I might also change kriv2 for priest 2.


i followed someone elses build but this is a int paladin dmg strictly comes from zalcai, daino, zaibas, and conviction. 25 hit zaibas from daino with increase crit from zalcai plus increase elemental dmg from conviction is more than enough to kill bosses and mobs in this game…when rank 7 comes out you can go back to priest for that ressurection to have a bit more support…

Anyone could help? :slight_smile: Im also especially confused with the stats build for clericpriest3chaplaincleric2PD. Should I just focus on int? And if I do so is that block buff from priest completely useless without high SPR? I dont really wanna gimp my dmg completely by having only SPR unless its superior.

30-50 con then all int

add more con later on if you feel uncomfortable with the damage you take
70+ con and you’ll be tanky as hell.

Here you go.

And if you want something less support-like:

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Thank you!!!

Also why is the first build caleld semi-support? O.o looks like kinda support to me but I geuss its cause of chaplain

Also is it not worth adding any points into inceneration for that build? Im gonna focus on pvp and make my own daino scrolls so no need for kriv for me.

EDIT: Is there a reason to get lv10 cure instead of divine might? More dmg?

Also should I use plate or cloth armor as a chaplain?

They nerfed divine might so it’s not that great. I mean, it’s still good but I prefer the damage from cure, especially if you’re going chaplain. You don’t need incineration because you aren’t going to be putting many debuffs onto the enemy with the support version. And because it’s a support version, you’re better off putting more points into the more support-like skills.

I would be using full cafrisun with this chaplain build because you will be doing a lot of damage with your melee attacks with it. You’ll be 4:1 INT:CON so you won’t be too squishy and you can heal yourself.

Thanks a lot! :slight_smile:

Also is cafrisuns added earth damage really worth giving up the possible stats a higher lvl gear could give? Just seems weird cause I just noticed theyre only lvl15 gear. ive heard about them but it sounds so weird.

Also leather would miss out the cloths magic dmg bonus.

later you need to drop cafrisun for plate, since monsters can chunk you extremely hard

most sets give free ele damage later and can somewhat make up for the loss of cafrisun, most of the time people resign to more supporting in groups rather than auto attacking, so a defensive spec with higher level plate armor and aias is better for groups

also i dont get why healing factor isnt maxed for the pyro build lol, from my experience, that and incinerate are what make PD op

I still prefer cafrisun late game, especially with a toy hammer to proc lots of explosions. I didn’t go with healing factor on the pyro one because I felt the other skills were more worth it and the build had plenty of healing anyway.

I disagree with you on that. Druid 2 has something similar to a safetyzone, but aoe. Why do you need CC immunity if the CC can’t even reach you?

yea i guess cafrisun and toy hammer are better for soloing,

i myself went for shark cutter / ignition with venom to get more duration on incinerate, then lvl 1 pandemic to spread the debuffs for mass aoe

for me healing factor is what rounds out a squishy gear set with dagger + cafrisun

@pau_cs_93
how did druid 2 even come into this discussion lol?
krivs/clericC2 + PD are what im talking about and youd have to give up both for druid C2 in OP’s build, which i feel is inferior as a damage dealer, its strong as a support but strea is only up ever so often.

if you want a proper immunity zone build youd be better off going Cleric C2 > diev C3 > druid C2, but then again monsters will just gib you at earth tower since they spam capture =/