Tree of Savior Forum

[Need Help] Druid>PD or Bokor for end game scaling

Hi guys.
I would really love to hear you feedback regarding my build. I have read already a lot of topics but I am still stuck on what to choose. Please. I need to get this right since I tried swordsman as my main char and read through a lot of guides and it backed-fired. T_T

Currently, my class build is Cleric C2 > Krivis C2 > ? > ? > ?

I know some of you hate Krivis but I just love to incorporate it on my build and knowing this, which would be the most viable class for next ranks that are good overall in ET/PVE and at least can hold its own on PVP/GVG.

Option 1:
Cleric C2 > Krivis C3 > Druid C1 > Druid C2/PD
I have read that Krivis C3 has melstsis which is good on ET with a diev skill combo but I am also afraid that zaibas lvl 15 will fall off and that the druid carnivory will fall off as well end game since they are not ‘true AOE’ so I am not sure if this can be good via PVE. But for PVP, I think telepath is good. instant kill one on one but not sure when it comes to GVG. How does it scales in GVG?

Option 2:
Cleric C2 > Krivis C2 > Bokor C2 > PD
This build utilizes the synergy of bokor and PD for their skills interactions but is having aoe effigy on level 200+ not gonna fall off in terms of damage? I do not plan on focusing on zombies but only on hex and effigy. Also, is this any good when it comes to PVP and GVG? Is this gonna pass ET?

Senpais out there, I really need your help…
Please dont tell me to try diev, I tried and I dont like the playstyle that much.
I would really appreciate If you have experience with my option paths.

Also, I see that KTOS patches will be going I think next month (not sure) and I saw a lot of fixes with bokor. Would this actually help bokor gain some spotlight after those fixes?

Up. Teach me senpais. :smiley:

Zaibas will fall off hard in end-game when you start seeing 80k+ hp on mobs.

Carnivory is basically Cure v.2 with bigger skill radius. It will work great against 1-2 monsters thanks to the high base damage, but beyond that you are likely not going to get anywhere. Flying monsters remain unaffected, just like with cure.

Krivis3>Druid2 means that your only way to deal with flying monsters is via Zaibas, and that you won’t have any good late-game AOE.

For Bokor, Hexing + Pandemic + Effigy is decent and has no problems dealing with flying monsters, and also synergizes with Incineration since Hexing counts as a debuff. Outside of that, Hexing also has a small AOE of its own, so you are not stuck with just single-target damage when Pandemic is on cooldown.

Thank you so much for giving some time to respond on my thread.

So basically the zaibas lvl 15 will not be very viable to high HP monsters?
I currently have zaibas 10 and I feel like it is not doing too good in dungeon runs but I havent maxed the attribute for this (only at level 30) even if it is maxed it will still not affect its overall damaged even at level 15?

That is also the reason I am trying to save my krivis2 in case it happens.
But for Bokor would it help in ET? How does it scales when using its common combo on ET? Can it show good dps on WB as well?

I am thinking on going on the bokor path since next patch there will be lots of fixes for them but I am just having second thoughts.

As far as I know, ET viable builds would either have Diev3 for the meta build, or in the very rare case, Krivis3 for a very specific group composition (which happened in kToS). Things might change later on with Rank8 information coming out this summer in kToS, but as of now you’re better off rolling a Cleric2-Diev3-Priest1 if you actually want a viable ET build.

Here is the problem with Zaibas. At level 15, it is restricted to 19 total hits. At lower levels this works great, since you can kill 3-7 monsters easily for each charge of Zaibas, where monsters still have less than 5k hp each (with the occassional 10k hp).

You’ll start seeing 20-40k hp monsters by lvl 170, and at lvl 240+ you’ll even see 100k hp field monsters. At that point, even with max attributes, godly gear and high int, each hit of Zaibas will at best deal 4-4.5k damage ~ you would need 22-25 hits (out of 38 hits from x2 Zaibas) just to kill 1x 100k hp monster. How do you intend to AOE with this? And if you happen to be dealing with a monster that resists lightning, you’ll only do half that damage. The same problem affects Carnivory as well, except that you’ll do more damage per hit thanks to higher base damage, but like with Cure you can’t hit flying enemies.

I can’t comment too much for Bokor in terms of zombies, but Hexing + Effigy alone, and its synergy with PD’s Pandemic plus Incineration makes it the better choice. I am doing a Bokor2 build as well, but I plan to completely ignore zombies.

Yes. I am starting to think that either of my build could still be viable on ET. For krivis there must be a specific condition for ET to be met. I am starting to lose my drive to go to krivis C3. :confused:

Yeah, I think this is the much better option now specially for class synergy with PD. I will try to see further viable builds on bokor.

Thank you very much for shedding some light into this. Much appreciated. :slight_smile:

I’ve seen some late-game bokor builds doing 8k~24k(3rd hit) effigies which is pretty insane. I heard pandemic can be resisted not sure if this is true but I think that’s pretty much the most important drawback with the build other than the constant need for SP potions and as a bonus zemyna statue. As for ET pretty much anything that can heal is going to be accepted but for the sake of having an easier time better find your own static party.

Krivis is more of a world-boss mobile dps cleric path. You’re pretty much sh-it when it comes to mass mobbing but end game is mostly dungeon rushes, raids, and world boss hunting at the moment with the exception of ET and guild wars. Damage of zaibas is still very good but only against single targets aka bosses.