Since now I plan to play my character to like this
with full INT ( that why I pick Thaumaturge )
I saw some interest description of skill
that mean I can increase damage from missile attack of [Magic Missile] from Wiz 3. But I don’t know , if I use JP it will link this de-buff to other mobs or not ? [cool down of this skill just only 12 sec]
All of this build will fail if Joint Penalty not share [Decay] status of skill [Ngadhundi]
And for my opinion
- Featherfoot skill can make damage just a small AOE so that why I picked Linker 2 class ( maybe just 1 class is enough but I heard some reviews that told me 1 class of linker is useless )
- For Thaumaturge I will have skill [Swell Left Arms] for boost attack of Magic missiles and FF skill , [Swell Body] for blue mobs and extra exp also it can use with JP very well
- [Transpose] skill that will convert all of my INT to CON , and use all skill of Featherfoot for recovery my HP. ( I known that Blood Sucking skill can use with Fireball of Pyro skills but it not necessary with my build Since I target to Magic Missile )
- Take wiz 3 for [Sure Spell] , [Magic Missile] , [Quick Cast]
So combo with I imagine is around
Joint Penalty + Hangman’s Knot + Swell Body + Ngadhundi + Magic Missile
or recovery HP
Sure Spell + Joint Penalty + Hangman’s Knot + Sleep + [Blood Bath / Blood Sucking]
or if you need more HP
Transpose + [Blood Bath / Blood Sucking]
If you have any comments to make improve my build better , please share with me I would appreciate it. :3