I really hate how jumping out of melee attacks can completely avoid getting hit. If your a swordy class trying to duel other classes as well as other swordy classes, prepare to completely miss all of your melee skills since a simple jump can completely neutralize your skills.
When you use a melee skill, you are bound (unable to move or jump) untill the skill animation is executed. While this is happening, your opositon can just simply jump out of the attack, completely avoiding any damage.
Jumping is also free of any resources, spammable, and no diminishing returns. Making it the best form of physical damage mitigation. It stumps block, dodge, and phydef by miles due it’s undeniable effectiveness in mitigating physical attacks.