Tree of Savior Forum

My UI and general Feedback

Are pretty basic things that seems missed, that i would like to have when the game goes live. They may be already reported but i have no time to read every post about it right now… my apologies for it.

1.- Skills should be more explained in the description, for example, you cant see the CD or cost of skills untill your level it, that is not correct, you should be able to know everything about it before you waste your skill point on it.

2.- Market needs a refresh button and a fix, at the beginning it worked great, but after the first day, you couldn’t buy items because they were “already sold”… im pretty sure everyone noticed this, but i had to say it anyways.

3.- The invete-friend request, pretty sure everyone noticed it too, but you couldn’t accept or decline a friend request, it just stays there forever, maybe it is just because this was a beta, and maybe has to be with something else, but i had to say it too.

4.- Item share for you account characters, i really didn’t find it, so im not sure if is there or not, but if there is not, you really need to add one, because it is something basic and really needed.

5.- This isnt really a big problem or complain…for joystick users… joystick was great, it works really really well, but just one thing… it vibrates a lot, and a mean, A LOT… i know you can turn it off, but you may add a selection for it too, like soft, medium or hard (yeah i know it sounds weird), you can easily skip this point anyways.

6.- Repair cost was depending of the item and not of the grade of repair you needed, for example, two of the same weapon, one at 45/46 and other at 2/46 would have the same repair cost… i dont know if this is intended or not, but if felt weird for me at least.

That is it for now, i will updating this post when i have time to do it. Sorry for my engrish if i did it bad trying to explain myself and thanks for your time reading this, regards.

3 Likes

Well said, every mmo needs these thinks

I didnt’ know about this repair cost lol
Just thought was depending of the durability
-_-

1-3 These are mostly beta bugs that will definitely be ironed out for release.

4.- Item share - consider the implementation of the potential system. Right now you can transfer items through market but losing 1 potential in the process. I think a barrack item move that honors the potential system would be a good addition.

6.- I’m ambivalent about this ad described in this thread

Well there was an account storage implemented, but you had to know where to find the npc for that