The EXP rate is fine, people complaining are trying to casualize the game far too much.
PVP is fun, but needs to be “more”. The game is still fresh and new, not even officially released yet, so this will probably come with time. There needs to be some sort of big open map castle siege pvp mode, making use of all the support classes that can help bolster a position. Currently matchmade pvp doesn’t really do this. When will my squire skills be useful in pvp?
Builds need to be less confusing, especially for Cleric. Should I go STR, SPR, or INT? All 3? Are monk skills all based on STR? What about the big laser beam? Is that based on INT? Carve is based on Physical attack, so STR, Paladins smite is also based on STR. What about the pally regen? Int? Am I supposed to find some balance between the two? Then how much Dex do I need to be able to hit targets adequately? Do I need it at all for the possibly int-based monk skill?
