Since the game throws you in and expects you to know bullshet like a class limits and whatnot, I decided to make what I call an insurence build with my current crap build of Wiz2 Pyro1.
No other game demands you to have prior crucial knowledge that would otherwise hinder your performance in what you do, so I didn’t realize that going Wiz1 to Pyro 1 WASN’T guaranteeing the ability to get to the higher classes(In other words, I thought that it wasn’t possible to get to let’s say…Elementalist without first going Wiz1, either Pyro or Cryo1, etc).
Water under the bridge. I do not plan to start from scratch since I plan to only have 1 mage character (not to mention all my founders stuff is on it).
So here is the build I had in mind.
Wiz3,Pyro1,Chrono3.
Wiz 3 for the quickcast (and because Wiz2 would be a wasted class rank if I don’t go rank 3), pyro 1 well…because I kinda fked up on that one but it’s whatever now, and chrono 3 for pass and because I had my mind set on being “that guy” who manipulates time. This will ensure that whatever new class comes out on rank 8 and so forth will have quick casting, buffed damage, and lower cooldowns.
Thoughs? I’m sitting on level 14 in my Wiz2 class level so I’m still taking suggestions on how to fix my “build”.