I reached with a highlander at lvl 62 by the end of 2nd day, and after that i didint play a lot more, the main reason for that is that i was already sick of the grinding. So after that the only thing i did on the game was exploring.
Exp Rates:
On my opinions the exp rates are too low, considering the max lvl is 600, that means it took me over 30 hours to just reach 10% of the lvl.
The quest rewards could give a bit more exp, but since they already give rare “purple” equips, the increase can be small.
As for the experience the monsters give when they are killed, i think it should go up by a LOT!!! They give too little experience as of right now. It makes us stay too many hours on same spot doing forced grinding, and considering we are still low lvl…
Exploring/Quests:
I loved how enjoyable it was to explore the world and get rewarded by finding hidden treasure chests, hidden quests and also hidden dungeons
Bosses:
I think this part needs some tweaking. I was doing a bunch of quests about 20 lvls highter then me while on a duo party(a highlander and a barbarian), and while some bosses died at a decent fast speed, there was also a good amount that were too monotonous and took forever to kill them. I even remember this 1 boss, that not only already had a very big amount of defense, so we were only doing a mere 20~30 dmg per hit, but he also kept abusing of the “invincibility” turning it into a very boring 30minutes fight <_< and its not like he was even hard, he barely did any damage on us.
My suggestion is to change the bosses max hp depending on the side of the party! Of course giving an advantage to the full parties, but still make it so a solo player or a duo party can still kill a boss with a reasonable time.
Storage:
As soon as i noticed i had to pay 20 silver per item, i didint use it ever again.(besides for some gems)
I would prefer to just have to pay to open the storage, instead of having to pay per item placed and per items taken away. As a swordmen i had enough weight limit to carry all the 2k+ materials i found from the monsters, but i would still prefer to be able to place them on the storage without having to pay a fortune to do it.
Even if the storage costs 500 silver each time we open it, it would still be better then how it currently works.