Date and Time : Any
Game Control Mode (Keyboard/Joypad/Mouse) : Keyboard
Where it happened (which map, which quest, which npc, etc) : any
Bug Description :
It seems that after leveling some attributes (any attributes of any class you have in build) the attribute of Multishot (wich you unlocked earlier) will bug out and not charge up all arrows when charging bar fill in to full (100%). Basically with archer c2 level 10 multi shot will get “fully charged” with 5 arrows instead of 10. What this attribute does is reducing the time taken for this bar to fill in, but it doesn’t speed up the charging up of arrows, and we still need to wait normal time to get Multi Shot charged with 10th arrow, as if we had no attribute that makes it faster to charge.
And it doesn’t change until you restart whole PC, or perhaps until the next day in server trigger (past 0:00am).
I cannot stress out how annoying it is. It made me want to create my archer from scratch and this time NOT include c2 archer in build.
Steps to reproduce the issue :
- Get Attribute that let you have Multi Shot charge 2x faster
- Play a bit, change map, explode, do quests
- Return to archer master and level up some attributes, for example +% dmg on multi shot attributes.
- Try using multi shot again, with attribute that half the time to charge it turned ON.
Screenshots / Video :
too hard to take screenshot / not sure how to post video.


