Tree of Savior Forum

Multi Shot level 22

Now your formula makes sense to me. I had learned to calculate the damage otherwise. Analyzing your account, your critical attack seems to overpower, haha. I will consider all the possibilities when making an account, and see which applies to the game.
Thanks for sharing your experience. I recognize that Fletcher has a lot of damage.
My curiosity … I do not like to create poisons to my Wugushi class is extremely simple, but I find annoying. I think Fletcher is not for me.

Critical attack does not effect the critical multiplier. My paladin has a zalcai that gives 321 critical attack. When my smite critically hits it doesn’t even do double damage.

Smite noncritical 1862
Smite critical without Zalcai 2690
Smite critical with Zalcai 3152
Difference between with and without is 462

Since i have attribute 45% on my smite. The added damage of 321 is functionally 465. Which coincides with the data in game given my physical atk variance is 32.

Then you got something else going on.

It triples and qaudruples my damage easily ^^.

How do you explain a 4k crit with cleave.
Where the main dps is 1k, the attribute is only 0 and the stun bonus gives *2.
And i have exactly 150+50 from base crit atk on my barb.

Okay, the dps was 3800 ish after def reduction.

But still it works like this.
I even got it up to 6kish with a krivis help when we were doing dungeon 50 runs… level 63 barb.

Maybe smite is bugged?
Modifiers ^^?
Magic damage?


For my archer. I wouldnt and couldnt explain my 4k crits on multishot … with over 500 crit atk. I don’t have that much atk xD. I got alot dex.

If i went trough your crit atk calcualtions. All these people critting hardcore shouldnt be able to.
I havent gamed since a week or two… but it should still be the same.

Even with multi shot lvl5 with 10% attribute 85 critical attack I get
No critical 293
critical 529

Doing the math for if critical attack was added damage
((232~267 + 85 - 6)(1.5)+85)(0.83)(1.1)= 503~551 coincides with the values from testing
((phys atk + skill atk - defense)
(crit multiplier)+(critical attack))(missle penalty with +4 weapon against medium)(attribute bonus)= Potential damage.

Doing the math for if critical attack was a critical multiplier bonus
((232~267 + 85 - 6)(1.5 + 0.85)(0.83)(1.1)= 667~742 does not coincide with the values from testing
((phys atk + skill atk - defense)
(crit multiplier + critical attack multiplier)(missle penalty with +4 weapon against medium)(attribute bonus)= Potential damage.

You can find the formula used in this forum post [Damage Guide] The big formula, modifier types, and how they interact!

Also Cleave’s stun bonus is +200% so its actually *3.

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Ohh darn xD.

Guess who needs to check his stuff again.

Still wondering… how i got my dps when i was level 100 archer.

I critted for 4,8k against the flying boss. (before i made my archer be better xD.)
100(level)+150(weapon)+60(str)+190 (skill)=500 atk
Now 2 times for beign flying type 1,5 for skill attributes.
1500
crit was around 400ish (krivis didn’t had full spr build), but lets go with 400 now.
1500
1,5+400= 2650
1500*4,5=6750

When i was there i fought with an +6 bow. So that should be --26% duo malus of missle type.
6750*0,74=4995
minus def of that flying type boss it was around 4,8k crits… should have recorded it.
Maybe someone buffed me with something else too.
But non crits where around 1400ish dps…

Blessing is added at the end and doesnt help much.
And i doubt that the holy attribute … was the cause of it … that’s just 24 damage which gets modified… or?
If the whole dps was holy … it would explain it…

If crit atk isnt a multiplier.
Somehow i must be in a curve where my crit atk feels like an multiplier … or does crit atk get multiplied by “twohandbow mastery and skill attributes”?

5001,5(crit)+400=1150
1150
2(twohand)*1,5(skill)= 3450

No … still not possible…

2cents here

You cannot put the stupid gem on any boots… so yea there’s that

Summary: Monster gems don’t stack, people are still confused on damage calculations, but at the end of the day Multishot is still one of the best skills in the game for boss DPS and a big reason why Archer c2/3 -> Wugushi is such a popular/successful world boss hunting class. Multishot, like all multihit abilities, is great. Also awesome for mobbing with a linker.

The best part of multi shot is that you can hit multiple targets if you have a high enough AoE attack ratio or debuff the enemy with a falconer’s circling. That makes one of the top single target skills one of the top multi-target skills.

@Doddler

Interesting … So AoE attack is not useless for archers.