I searched the forums and did not see a topic on this specific issue. I have been playing with mouse movement since the testing started (with keyboard movement remapped just in case I need it). Here is a list of a few things I noticed.
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There are little steps in the terrain that I have trouble running over with the mouse. I have to do small hops and get the angle just right. Otherwise my character just glides along the edge. These are steps that I can run over with keyboard movement with no problem. This is especially troublesome when I try to kite or run away from mobs.
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Mouse movement is not intuitive enough for jumping on platforms. It is not too bad for platforms that are on the same level/plane (e.g. Royal Mausoleum Constructors’ Chapel). It is very bad on platforms that are varied in height (e.g. pillars in desert area or any jumpable structures, really). Many times the character clips into the side of the structure and wouldn’t jump up. Worse yet, the jumping direction is off from where the mouse is leading.
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The archway to the northeast of the Goddess Statue in Level 5 Royal Mausoleum blocks mouse clicking on the floor. My character just runs into an invisible wall no matter where I click. I need to use keyboard movement every time I run through that doorway. There might be other doorways that do this to a lesser extent.
I will update when I come across more issues.
