Tree of Savior Forum

More mobs for the Quests

When i read all this QUEST/GRIND-Topics, i think to myself :“Well i like the Grind” but considerung this is 5x Rates and i am not even lvl 120, i think i did not have exprienced the “true grind” .
So i would add the Aspect, that mor Mobs for a Quest would be a nice way to “hide” the Grind a little bit. I mean the you need mor Mobs to complete a Quest.
Make the 10 to 20, the 15 to 25 and so on.

And also give experience bonus for partys. When i play with my friends from the beginning, i notice that we “underlevel” really fast, that is a bit of a demotivating facot while playing this game in groups.

Regards

Well GUESS WHAT!!! its not 5x rates its 3, and we don’t know by the time release rolls around this could be that standard rate its all up to IMC.

this does not change anything about the validity of my post but thank you

Sure but:

[quote=“mockmaximilian, post:1, topic:118103”]
And also give experience bonus for partys. When i play with my friends from the beginning, i notice that we “underlevel” really fast, that is a bit of a demotivating facot while playing this game in groups.[/quote]

This is already a thing that is in place.

The reason your under leveled is splitting boss xp which needs to be fixed. But grouping does give you a xp bonus so assuming when grinding everyone pulls there own weight then you are getting more aslong as none of your friends are dead weight.