Tree of Savior Forum

Monster drops behavior needs to be changed

The players call it the “DPK” system. Currently certain drops from monsters will appear after a certain amount of monsters have been killed in the channel. The problem with this is that a random player can show up and get the drop even though another player had spent hours killing the monsters.

Suggestion: Make the requirement to be individual/party monster kill count instead of channel kill count.

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+1 /20damncharacters

this has been suggested several times over

IMC doesn’t listen

in fact if you send a ticket about it they’ll say that it’s pure RNG, even if you provide proof.

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This ^ and…

Is actually: they don’t know how to do it.

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