for all priest/monk player out there, have you notice there’s some boss where it’s collision size is bigger than its attacked point, for monk which basically have 0 range, it is unable for them to attack the boss face on. at the end of the day, the monk would need to run to its side to deal damage, and the opening is only available everytime the boss uses an attack, it would be like… you have 1 sec to run to the side and deal 1-2 attack?
i tried standing in front of the boss ( as near as possible ) my attack still doesn’t land, hope the developer can have some sort of solution for this.
