Tree of Savior Forum

Monk-Pally or (unusual) Full Support Paladin

I understand that there are ideal builds. These two aren’t one of them. It all comes down to playstyle and personal preference - I want to like what my character is doing. Plague Doctor, for example, isn’t my cup of tea.

Cleric, Priest, Paladin, Monk and maybe Kabbalist seem to work for me - in theory.

After leveling up quite a few chars I’m hopeful to have found a niche that might work for the playing experience I really enjoy. Now there are 2 variants I’m looking into where advice is highly appreciated to get a better idea what the lvl 200+ experience and endgame content would feel like playing them.

The original aim was Cleric > Priest > Priest > Paladin > Paladin > Monk > Monk with some Dex to have a well rounded build that would do damage and could support a team. Having reached lvl 120+ now and Paladin 1, soon to advance again, I started having doubts whether any team would want this kind of Jack of all trades for late game content. I might not be welcome as healer/support or DPS for lack of specialty.

This would be an example build:

The alternative I came up with now, focusing on the things I like - not getting hit that is - has a lot of support. 120 Dex, 100 Con, rest Strength. It’s Cleric > Priest > Priest > Paladin > Paladin > Paladin > Cleric. The main issue here of course is the lack of DPS and having only 2 skills (Smite and Conviction) with cooldowns of 9 and 25 sec with 2 charges each. It would result in a lot of auto attacking (which I already do right now with plenty of elemental damage and extra hits. That works at 120). How will this do at 200+ though? I was hoping that teams would appreciate the support of 11 heal tiles, 40 blocks, barrier, revive, mass heal, resist elements ect… but what will I do without a team?

This would be an example build:

So, my questions therefore are as follows:

  • Can the first build reliably find a team to do endgame content with?
  • Can the second build solo anything worth soloing, without it taking the whole day?

My hope was that there is some kind of item customization that would bring enough damage for solo play. Is the conviction debuff coupled with heavy elemental damage viable? Will auto attack be enough to fill the long gaps?

Besides that I’d also appreciate any ideas how another class could be integrated. Cleric > Priest > Priest > Paladin > Paladin > Paladin > Kabbalist? It seems as if this would bring a little extra damage… but at very high cost: 5 tiles instead of 11, 10 blocks instead of 40 ect ect.

Thank you for your feedback :slight_smile:

Build is plainly terrible after C1 Paladin as you aren’t sure which path with go. Likewise build 2, while you are going with cleric, pardoner is the way to go after C3 Paladin.

Seeing how you’re at Paladin, your choices here kinda predetermined, that is C3 Paladin or C3 Monk. The next class from Paladin it is recommended to go Pardoner, but nothing stops you from going either C3 Priest/C2 Cleric.

Thank you for your input, Jargs.

Can you help me understand why pardoner is preferred over the additional tiles and blocks? I’m looking into the skills and understand that scrolls bring money and curing the entire party is convenient, but my theory crafting lacks the important ingredient here: Play experience.

I was looking into the option of going Monk 3 from here, that is Cleric > Priest > Priest > Paladin > Monk > Monk > Monk but the Paladin rank appeared somewhat wasted in this build, again losing Cleric 2 with blocks and tiles over what? A smite that will fall off damage wise and some low level resist elements?

Thank you for your time, I appreciate it :slight_smile:

i personally think drooping the pala is the best course of action here but it all depends on yourself so im not telling you to drop the pala but if your going pala dont go monk is what im supposed to say again it all depends on your play style im going for cleric-priest-cleric-priest-monk-monk-monk the stat part that mentioned 120 dex is good for hit rate not for dodge late game you wont be seeing your char dodge as you are now and pardoner is a great choice if you want to make money if not then it isnt worth it

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Be warned that Monk is not OP. Just make sure you won’t be disappointed.
Only go Monk if you love Monk.
I’ve seen a lot of Cleric/Priest2/Paladin/Monk running around, so it’s not the end of the world.
Your Pally1 rank is basically a slight support to your Monk life.

What circle are you in now? Have you started? Do you mind rerolling?

I don’t recommend getting 2 circles of pally. Either get 1 because you really want it or 3 if you want to go all in.

Just want to advise to not be so frustrated over r6/r7. Usually your r6 is decided after you decide your first 5 ranks, and by the time you get to r7, you’ve seen a lot and you know what you need to be.

Besides theorycrafting, you need a good imagination of how you will be playing :wink:

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Currently I am Cleric > Priest > Priest > Paladin. The imagination part you mentioned plays a big role for me now, as I do try to picture the gameplay with the skills and what I’ll be doing a lot. What cannot be imagined is the pace of it - meaning how slow or fast I kill stuff… and this then compared to other characters/builds.

It seems like a blind gamble, really. There are cookie cutter builds for a reason but there is also the personal preference aspect whether one likes to press lots of buttons all the time, actively dodge a lot, be tanky ect ect.

Right now I tend towards the second build:

but if there is no solo play possible and you need a team for everything… this could just be horrible =p

Any ideas on the damage possible/items necessary to make this work?

You might be right. The thing is that it would be a different character, I’d have to reroll. While I’m open to the possibility and do like having a real monk build (I guess it would be the same as yours, since I do prefer cleric2 priest2 over the alternatives) seeing a video like this makes me wonder whether I would enjoy the playstyle:

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Pardoner is the better choice over cleric after C3 Paladin because you have an extra option for healing, and you can sell barrier scrolls.

Paladins are underestimated as a class to get before monk. Reason being, smite and it “falling off” over time. However, this all depends on future classes. If there are no future classes, you can choose to go C3 Paladin, although it will make you very defensive. C1 Paladin while it buffs feel like they’re weak, a chance is better than no chance.

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With cleric, there’s not really a thing where solo play is impossible.
It’s just that with a Priest2/Pally3/Cleric2 you’ll mainly shine more in a party, although I’m not sure if Healing Factor and Incinerate and status immunity is worth more than heal tiles.

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