Tree of Savior Forum

[Monk] Divine Might vs Blessing vs Sacrament

Hi,

* first of all, my english isn’t very good, so please not curse me for grammatical errors *

I’m starting to become a monk, more for PVE than PVP with the intention of solo up, but be great as Support / Off-Tank in a party…

and among the many builds that I found, I was in doubt if it’s worth that I do a build cleric 2 > priest 2 (because Divine Might) or cleric 1 > priest 3 (because Sacrament and Stone Skin)

From what I’ve been searching, some people say that Blessing is better, others say that Sacrament is much better, but I ended up trying to understand the mechanics of each and could not reach a conclusion of what would is better and why (thinking in Late Game)

About Stone Skin, this is another issue that many people think not worth it because of the SPR, and increase Safety Zone is better

The stats, I wanted to do something balancing CON and DEX and putting the leftover in STR

So, if someone better understands or even those tested, could please tell me which route of the build is better for me to follow or give me advice what to do in this case

Thanks for reading :slight_smile:

Sacriment adds an extra holy element hit to auto attacks only. Blessing adds extra damage into just about almost everything. Blessing overall is better for stacking on something that can hit multiple times since it will add the damage into every hit.

Comparing apples to oranges here. Stone Skin is a buff that you put on people which mitigates physical hits at a certain block % rate and Safety Zone is a ground buff which you can be knocked out of and has limited number of hits. Stone Skin doesn’t have a hit limit and gives players freedom to move around compared to Safety Zone which limits you to a small space. Plus, if everyone stacks on a Safety Zone it counts each player being hit while in that zone but it will mitigate all damage.

You don’t exactly need to stack SPR to make Stone Skin effective especially if you’re going Monk that would be silly. You’ll always need Con unless you want to die from anything serious in a boss fight or the harder hitting archer/mage mobs. That leaves Dex vs Str which has been the longest debate since the start of time. Accuracy wise you won’t need much Dex after wearing decent gloves and socket in a green gem if you want for PvE. Thinking about PvP is your own discretion.

https://docs.google.com/spreadsheets/d/1s_Tkib5vkU6jZwH7iJw6mvT2CaORAs0LkX7rQENxapA/edit?pref=2&pli=1#gid=0

Some good stuff here on the Str vs Dex debate.

1 Like

Right… thank you very much for explaining the difference between blessing and sacrament, now makes much more sense to me.

another doubt that I have, is if divine might significantly improve the damage, instead of max blessing or even have stone skin.

in that case, divine might is more better than max blessing?

so your spread sheet is saying that more str is better?

Yes in the spreadsheet it seems highest average damage is pure str without a doubt… But how would a pure str monk fair compared to a 1:1 STR DEX monk IF we take into consideration accuracy and evasion as well? I feel like some people are giving misleading information on this like a top monk build guide say go pure dex… But dex doesnt scale with monk skill! Lets not forget the 60% str bonus u get at rank 7. I can only imagine STR being an even better choice once rank 8, 9 and 10 is released. 90% bonus to STR is no joke if u went pure STR with some con.

in that case, monk of STR not worth it?

yes, if you want to go pvp. but if you just want to pve pure str is viable

Divine Might depends solely on the skill/spell you use. It has uses far beyond just for damage in a lot of things for the party using it too. Blessing really shines with multiple hitting spells/skills combos, like if you use the Kamehameha on an Ice Wall the damage will be multiplied to an insane amount until you cap out on bless hits.

As for Str vs Dex like I said it’s been long debated since forever and use your own discretion based around what you plan on doing. Dex does not add damage so if you’re already at a near 100% crit rate then you’re wasting points aside from having more evasion. Even with all the evasion in the world you still get hit a lot which is why you’ve got a Stone Skin option, but remember magic always hits you. You can’t really go wrong with Str though in the long run which should be obvious that it provides consistant damage.

Sorry for asking again but, in that case, I shouldn’t add any point in Sacrament and instead, max Blessing?

and before I forget, thanks for all the help up to now :grin:

I would at least put a single point in it because the spell is still strong for other people who use auto attacks. It lasts long enough to make it worth the point too. It would be more relevant if you were a Chaplain for consideration but you were asking about Monk here. As for blessing I suggest at least 3 so you can attribute more damage on it if you take it.