Hello, i’m currently working on a Physical DPS/Support Monk, going C1-C2-P1-P2-M1-M2.
From giving a good look to the Skill Calculator it seems that most classes can be split in two categories. Build Enablers, and Build supporters, or in some rare cases it can be either depending on your build, but that’s mostly limited to the Priest and Krivis, both being “Enabler” Classes for full fledged healer characters, and supports for Paladins and Monks in the former case, and Sadhus/Int or Hybrid Monk builds in the later.
Problem is with Monks and to a lesser extent Paladins (since they’re at least a circle sooner) being so deep into the progression path is that both classes are clear cut Enablers, as both have a drastically different gameplay than the more straightforward Cleric builds (Healer/Support).
If you plan on making a Monk, you have to expect going through the 120 first level doing nothing but buff yourself, debuff monsters and auto-attack them to death. That’s just way too long to finally have access to
the playstyle your aiming for.
I really think reshuffling the Cleric tree to drop both the Monk and the Paladin at Circle 3 or at worst 4 would be a huge quality of life change.
