Tree of Savior Forum

Monk build i need someone to criticize and help me make better

Hi everyone, posting my Monk build here for review. I haven’t played the CBT so the EA is my first time playing Tree of Savior, so i would love it if you guys gave me directions.

Cleric 1st Circle: Spent 1 point on Cure for the hell of it. \o/

Krivis 1st Circle: Krivis first because i’m biased about Priest being extremely annoying early game as a new player. I don’t really feel like burning my Silver on Holy Water as a relatively new player. As well as taking Krivis for Zaibas which does good damage.

Krivis 2nd Circle: Stigma for the temporary damage increase after a monster kill and more points for buffs.

Priest 1st Circle: because later in the game whether you’re a new player or not you do have Silver to burn, and the cost “isn’t much” anymore for the Priest items(Still kind of salty though). Priest for the buffs mostly.

Priest 2nd Circle: MORE BUFFS, i don’t put any points in Aspersion but i could do that if i went the “selfish” route in a sense for more damage, but i don’t think that’s really necessary. Revive for the survivability.

Monk 1st Circle: 5 In Palm Strike, 5 in Hand Knife and saving 5 points because Iron Skin and Double Punch don’t seem worth it to me, please correct me if i’m wrong, i want this build to really work.

Monk 2nd Circle: 10 Palm Strike, this seemed like a good “main attack” skill. 5 in Kamehameha, it seemed like a good Boss skill, but could potentially be replaced by Double Punch. 5 in One Inch Punch because of the “bleed” effect, which seemed nice to me and 5 in God Finger Flick for a little ranged opener that does decent damage.

BUILD: Support-ish Monk

Stats:
20-30 INT (20 seems enough to me though) because of starting out as Krivis, so putting points in INT first to get that over with.

40-ish STR for on the side, i’m not sure though.

And furthermore i can’t really give specific numbers but i was thinking about putting a lot of points in DEX for the crit rate and a considerable amount in SPR, so i don’t burn through pots/SP in seconds.

So the important thing about Monk is that I suggest going all 3 circles of monk. Your main attacks scale really well with levels into them (double punch, palm, kamehameha)

Levelling as an auto attacking priest isn’t actually as painful as it sounds either. I personally reccomend going Priest3>Monk3 but I i think Cleric2>Diev2>Monk3 is also pretty good. Reason being is that Krivis doesn’t really synergize with a physical class like Monk all too well.

I know you’re not really sold on Priest but hear me out at least. The mats to cast your buffs (only two of them matter to this build btw) are not that expensive, and easily affordable. In fact you save a lot of money since you never have to buy pots. With Cafrisun set and Priest Buffs your autos hurt a lot.

Here’s a sample build: http://www.tosbase.com/tools/skill-simulator/?reference=hm6imn1kx9

You can divvy up the priest points to your liking, by going ham on blessing or sacrament, or by bolstering your healing potential.

As for monk, you really really really need to be maxing double punch. Why? Because it has no cooldown and it doesn’t use sp, it uses Stamina! I see alot of people also max palm, sunray, and one-inch. Hand knife is a good one point wonder.

Also you want to mix up your Str, con and dex as a monk. 3:1:1 isn’t a bad place to start, but you want a majority of Str since every rank you get boosts str by 10%.

Hey thanks for replying i appreciate it, the sample build you sent, seems to be my build possibly? xD Or at least eerily similiar.

For Priest, would you suggest the Aspersion…asparagus skill, then? I know Krivis doesn’t work really well, which didn’t sit very well with me either, since it’s so INT focussed, i guess i’ll have to get over my saltiness for the Priest class… So i’m going to be focussed on Auto-Attacking for a long while, then STR is very important right?

If i followed your advice, i’d definitely go for Priest i think. Dievdirbys seems like a weird class to mix in and the block from the Circle 3 Priest skill seems pretty good.

Why no SPR for the extra SP by the way? Should i get SP artificially through other means like items/enchants?

Also if i’m at Rank 7, 3rd Circle Monk, should i just change to leveling DEX then? Or keep leveling STR?

Something like this? Monk Build (2)

Edit: I’m not sure about the Golden Bell skill, it really doesn’t seem very useful, but then again you didn’t mention it. And i don’t know how useful it’d be for late-game since i’ve never reached that point.

Asparagus is not necessary at all, that’s a skill for Chaplains. You will rarely run out of SP, and if you did run out of SP, due to the nature of your rotations (and double pawnch) an sp pot fixes you right up.

As for the STR and DEX thing, in the end that falls to preference. I have seen many arguments for more str, more dex, 50/50, etc. I usually reccomend high str with some dex n con because it’s easier to use in a sense that there’s less things to worry about (like gear).

Thanks Captain Falcon, Monk class seems like the perfect fit for you. I like asparagus with some ham irl, but i hate Aspersio-Asparagus in game, it seems pretty useless for a damage dealing class.

Should i or shouldn’t i take the Golden Bell skill? I could use the skill point to do something else, so yeah.

Since having high dex makes your Crit Rate and Atk go up, wouldn’t it be smart to when reaching Rank 7 Monk to switch to CON and DEX to maximize your skill damage? That way you can still worry less about gear but you also try to optimize your criticals and skill damage.

The reason i’m so hung-up on DEX is because like you said, i’ve seen arguments, a lot of pro-DEX arguments. And it seems like a very solid stat to take for almost any class because your skills get so strong with a high dex stat (or at least a high crit-rate and atk, which is pretty logical)

(You’re one of my mains in Smash Bros., Captain Falcon SHOW ME YOUR MOVES)

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Oh snap, forgot to answer golden bell. You can definitely put 1 point into it for utility. Just in case you’re in a situation where safety zone is on cd, and there’s one attack you have to tank that would kill you.

And yeah if you go ham on dex you can make it work. Especially with monstrance that gives you a straight up 20% boost! The only reason why a lot of us advocate str is because you get 10% more str per rank, so by rank 7 that’s a lot of str. But I have seen high dex monks be viable and you can definitely pull it off! Critting on double punch for days! The bleed on palm strike can crit too xD

I guess i could experiment on the STR/DEX hybrid, i still have the stat point reset from my founders pack, so if it doesn’t work out i could always change eventually.

What server do you play on? Are you European possibly? I need some more people to play together with. Currently playing on Klaipeda but moving to Fedimian with the server change.

I’m on Klai too, but I do play on the US so I probably won’t be going to Fred :frowning:

I’m not sure if I’ll be staying on Klai when it goes live, as this server has waaaaaaay too many people xD

Lvl 95 priest, not actually going monk yet, going Chap on this character (Jyojo is my team name) Was gonna be grinding to hit 100+ today, but the command error thing is making me take a break today.

Well…are you an M by any chance?

What I don’t like with this setup is that you’re not turning into monk at Rank 5. You’re bloody delaying it by slapping priest in it or what class you want. You’d definitely want to be a monk since level 120 - 180 is hard as hell. No easy path, grinding is needed and you’d want access those dps skills as early as possible.

c2 monk is good. I’ve always consider this to be the minimum circle to get. You get the necessary dps skills ASAP excluding golden bell.

I’m quite certain that shielder here would agree: Get double punch and max it. This skill is the defining factor and the primary dps of monks. Fast, strong and consumes stamina. You can land DP 6 times in six seconds.

Palm strike is the skill where you throw your extra skill points once you max the skills you want. Hand knife, most of people invest at least a point for the armor break attribute.

Krivis-monk give you variability. As priest skill focuses primarily on increasing the monk’s damage output and tree huggers…debuffs on the enemies and their owl lasers , Zaibas gives you a range, magical skill. You can easily deal with ghost type enemies and enemies with ice attributes.

As for stats, STR-DEX-CON. How you divide it is up to you.

Hey, thanks for replying.

I already did what you said in a build in a previous reply that i posted in this thread:

Monk 2

Went Cleric > Priest > Priest > Priest > Monk > Monk > Monk, on that one.