Hi guys!
I haven’t played since Re:build and I’m a bit lost with all the changes (and upcoming ones) since then. I hope you can help me with a build for an elemental wizard [Pyromancer-Elementalist-Taoist] for PvE purposes (Challenge Mode mainly) and a dark wizard [Warlock-Featherfoot-Shadowmancer] for raids and bosses (probably solo).
I know that Sorcerer-Necromancer-Featherfoot is another strong and popular build for wizards, but it requires a SPR based equipment and specific accessories to reach its full potential. It’s an investment that I’m not willing to make since I have 10 INT based wizards that must share the same gear.
I designed some builds based on Korea Skillbuild List, I hope you can share your thoughts about them. I have no experience playing with this dark wizard, so I appreciate if can give some tips with combos and skill rotation.
ELEMENTAL WIZARD
[Pyromancer-Elementalist-Taoist]
Skill points distribution possibilities according to Korea Skillbuild List
Pyromancer
15 flame ground
15 flame wall [arts: yes]
10 fire pillar
05 prominence [arts: yes]
Elementalist
Skill point distribution 01
14 electrocute
11 hail
15 stormdust
05 meteor [arts: yes]
Skill point distribution
14 electrocute
01 hail
10 elemental essence
15 stormdust
05 meteor [arts: yes]
Taoist
10 stormcalling
08 creeping death charm
10 tri-disaster charm
01 lightning charm
10 divine punishment
01 upper level
05 eradication [arts: on for AoE, off for boss]
These skill points distributions allow two builds:
- First Alternative [pyro-ele01-tao] https://tos.neet.tv/skill-planner#212bl.254585.2f7f5a95.1e3b9f55.2a58914a6a7185
- Second Alternative [pyro-ele02-tao] https://tos.neet.tv/skill-planner#212bl.254585.2f7f5a95.1e319fba55.2a58914a6a7185
DARK WIZARD
[Warlock-Featherfoot-Shadowmancer]
Skill points distribution possibilities according to Korea Skillbuild List
Warlock
Skill point distribution 01
13 invocation (+2 skill point potion)
01 dark theurge
05 sabbath
10 mastema
10 pole of agony [arts: yes]
05 demon scratch
Skill point distribution 02
15 invocation
04 dark theurge
05 sabbath
10 mastema
10 pole of agony [arts: yes]
Featherfoot
12 bloodbath (+3 skill point potion)
01 bloodsucking
15 ngadhundi
01 bone pointing
01 levitation
10 blood curse
05 enervation
Shadowmancer
Skill point distribution 01
12 shadow hallucination (optional +3 skill point potion)
10 shadowthorns
10 shadow condensation
05 infernal shadow [arts: optional]
05 shadow fetter
03 shadow pool
Skill point distribution 02
01 shadow conjuration
15 shadow hallucination
10 shadowthorns
10 shadow condensation
05 infernal shadow [arts: optional]
01 shadow fetter
03 shadow pool
These skill points distributions allow four builds:
- First Alternative [wl01-ff-sm01] https://tos.neet.tv/skill-planner#21fgj.254585.2d3151751a4a85.1c21314f71958a.1a334c5a65d5
- Second Alternative [wl01-ff-sm02] https://tos.neet.tv/skill-planner#21fgj.254585.2d3151751a4a85.1c21314f71958a.1a21334f5a61d5
- Third Alternative [wl02-ff-sm01] https://tos.neet.tv/skill-planner#21fgj.254585.2f3451751a4a.1c21314f71958a.1a334c5a65d5
- Fourth Alternative [wl02-ff-sm02] https://tos.neet.tv/skill-planner#21fgj.254585.2f3451751a4a.1c21314f71958a.1a21334f5a61d5
Some questions
Hell breath: Isn’t it worth anymore? I used it since its Knockback attribute is useful when there’s too many monsters and others skills are in cooldown.
Divine punishment: Sometimes it misses the target and you loose one overheat with nothing. Wouldn’t be better to maximize Creeping Death Charm instead?
Looking forward to know what you think. Thank you!