Right now only Silu gets played and every other questdungeon has empty Queues…
My Suggestion would be to get rid of ALL dungeonchoices and make a dailyquestdungeonqueue where 1 out of all gets Chosen and you have to do that one.
Either that or a simple randomsystem where you get to play a random dungeon
Additional to that - to make ppl not rage about “but only silu is worth doing for exp mimimisuv” adjust the exp at the other quests to receive the same exp at all questdungeons (like adding additional clearexp to each dungeon and adjust them - therefore silu receives the least clearexp as the 4 bosses already grant big exp)
That way there is more dynamic within the questdungeons and keeps the day fresher than it is.
For fullparties there could be a second npc that can warp you to any of the dungeons when you only need materials out of a given one. However you will loose the additional clearexp. That way you still can do a 5player guildrun of your choice every day
