Tree of Savior Forum

Memory leak (surprise!?)

Date and Time : Anytime

Game Control Mode (Keyboard/Joypad/Mouse) : doesnt matter

Bug Description : Being a 32-bit application game client can only take maximum of 2 Gb of RAM, which leads to lags and game freezes (up to 5-10 sec, usually at monster spawns) once that threshold is reached. Is there a chance to have it fixed in not so distant future or at least can you conjure a 64-bit executable while looking into the problem?

Steps to reproduce the issue :

  1. Start the game
  2. Play a while (especially if you change maps/kill monsters/meet players)
  3. Get tons of lags.

Screenshots / Video :
(attach screenshots or videos regarding the bug)

System

  • CPU : i7 920 @ 2.7 gHz
  • RAM : 12 Gb
  • Graphics Card : 750 Ti
  • Mainboard : Asus Rampage Extreme II
  • Storage : more than enough
  • OS : Win 10
  • Internet Connection :
  • Country, Region :

1 - Initial memory usage…

2 - Memory usage keeps growing…

3 - 10 hours later…

Same here. /20 chars

32 bit application in 2016 :weary:
even with perfect garbage collector system to prevent memory leaks it’s horrible practise.

I see…so this is the cause of my instant crashing in the game. Can’t load over 3 zone in one session.

THX IMC
/20chars!!!