Why are there market price limitations? Why should I not be able to sell my item for however much silver I want to? Many people would like to sell recipes and other items at lower prices, but they can’t because of this system. Many people would like to list their headgears with nice enchants on the market for higher prices, but they can’t. Maybe the system should just recommend a price instead of enforcing it?
I think the higher limit is supposed to be used against silver-sellers. For example, someone bought one-billion silvers (game currency) from a silver-seller. Silver is not tradeable so silver-sellers use the Market (aka Auction House).
What will happen is:
- Buyer sends the cash (maybe via Paypal)
- Seller instructs the buyer to put an item which they both agreed upon on the Market for one-billion silvers (e.g. Dilgele)
- Seller buys item from Market
- Buyer gets one-billion silvers from Market
(example above does not include taxes, commission, and 48 hrs delay)
Since there is a price ceiling, silver-sellers would have limitations on using the Market. Sure, they can instruct the buyer to put an item with no price ceiling on the Market but take note that there is a 30 minutes to 2 hours delay when registering an item into the Market and what legit players can do to disrupt the RMT is to add the same item with the same price on the Market. The silver-seller then cannot tell which item he needs to buy from the buyer. I’ve read that on CBT, names of the player who put the item on the Market appears and I think it was removed for this reason. It does not complete stop real-money trade but it does help limit it.
The reason for the price’s lower-limit, that I have not thought about yet.
