Why all those class fixes and Miko’s clap is still gonna be trash? It only works for the Dievdirby class and the Chaplain’s Deploy Capella. Is this working as intended? Clap: Clap your hands twice. Increase duration for some of magic circles and installations nearby. It doesn’t work on any magic circles I can think of. Took me 9 hours to get this class for it to not work
First: Miko clap is not a trash skill.
Second: what is your build?
Third: Since Miko is a popular class, why don’t you go to youtube and find some videos about it before taking quests? Don’t blame the class since you haven’t investigated enough.
Final: Some skill tooltips are incorrect. Same as Miko handclap tooltip.
It might show up in the ninja’d patch list (made by players) after we log back into the game though.
Though your concern has value, this isn’t the best way to go about it. Most if not all of those classes were waiting for their fixes/buffs.
Just be happy for them
and be even happier that you’re not a Sadhu.
Disclaimer: I mentioned Sadhu because that’s the class that the majority of forumers agree needs the most help.
miko is great with one circle and yes, it’s depending on your build
while clap’'s description is vague and can cause misleading, it’s pretty important that you look more info.
so clap is trash if you have no skills that affect it as it’s only affect:
-capella (which the skill itself is questionable with it’s usefullness)
-diev all statues(common and meta now)
-aukuras (I guess still better than nothing?)
-corpse tower (The skill itself is a joke but can draw aggro and last pretty long)
I was wondering about Clap also, so it seem that it only work on structure skills? (Statues, Traps(?), etc…)
there is no need to be more informed, the skill description is clear as day. Its not a complicated read. It says Increase duration for some of magic circles and installations nearby. No need to read about the skill because its way too straightforward. I can see reading up on the dance or the sweeping thing but clap no. I get the class and all the complicated skills work as intended and as the skill description says they should work. But the one skill thats written simple does not. If a skill says it slashes a foe theres no need to investigate as you say. But then I get in the game and the skill that slashes a foe wont slash anyone yeah theres gonna be a problem.
knowledge is never enough. Knowing more also won’t kill you. So far only you complain about this, actually.
yes. SOME
The problem is the skill description are never clear. Since OBT.
Let’s just rename them to:
“Skill Hints”
Much more appropriate. 
Cyclone is bugged, +33% attack speed is not working.
there’s one thing. Did you count the hits.
Pre speed buff hits are 22~23 with dov no z spam. at 7 second.
On z spam attack speed bonus boost up to near 38~44 @ 7 second
Now its 5.5 second on 22-23. hits
5.5 / 7 second is actually a near 20% increment though. ¯\ (O_O) / ¯
Z spam should not be needed for the +33% attack speed work, it’s as simple as that.
it’s not about z spam. notice what i write about NO Z.
are you too frustrated to read properly what i type?
Sadhu nerfed, channeling skills can be canceled again by getting hit once(Possession/Vashita Siddhi).
time to open the trash bin <_<
Warcry skill changes were also bad implemented. Map exploration reset, solmoki not working, etc, this needs a mayor maintenance.
let me add the map exploration reset, when you do some mapping again, once you leave that area it will reset back to 0% like nothing happens
Your wrong there are tons of people complaining. Didn’t you just say knowledge is never enough. you should google that clap skill.
13th march maintenance no bugs?
wow. thats. a. great. QC.
It only means no bugs have been found yet.
What if some rarely used feature got buggy and noone bothers to report it? Do not give IMC early credit.
huehuehue

