Tree of Savior Forum

Maps Unexplored again

It is so odd that they cannot completely fix this problem. This is taking forever for them to resolve

Quit defending their incompetence. I have every right to complain about this, since I actually have the development experience to speak on the matter. There’s no excuse for this from a professional game company.

They didn’t completely fix the issue, and your “Gosh! You should praise them for fixing the problem!” attitude makes me want to wretch. The problem never should have happened in the first place, and the remedy was very easy the moment the issue was discovered: roll back the change until the new feature could be properly implemented. Why should I pat someone on the back for fixing their ■■■■-up? That should be a given.

In a computer-logic sense, it should be easy to correct.

Basically you’d just look at a map’s completion and if it’s at 100%, you’d set the alpha channel to turn off.

Is this revolving issue happening in kToS or even kTest?..Wouldn’t a file compare help? :thinking:

My dear, sweet, naive Anarth.

That would be too easy.

ASSUMING that the coding is clean and tidy…it should be 8)

That’s a big assumption, my friend. I think the more likely scenario is this:

Isn’t that an assumption as well? :stuck_out_tongue:

Anyway, this problem has been around for quite some time and it’s intermitent as it doesn’t happen to all characters of mine. I have been trying to find a pattern but I haven’t come to any conclusion yet… welp.

It is, and to be honest, I would hold a professional company to higher standards than some of the people I’ve taken over for. I have seen some nightmares in my scripting and source days. Still, it’s getting hard for me to shake the feeling that people just like that are behind the wheel at IMC when I see some of the inexcusable bugs that come down the pipe.

Quickly we need to spam the topic with text walls so it gets closed! Oh wait, auto closing threads are features like this bug. :joy:

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“If they put more time and effort into fixing things instead of trying to cover them up maybe the game would be doing better.”

Feels like I have said this before and was one of my most liked posts but is gone. In fact searching the word “fix” in my history reveals a lot of closed threads or deleted ones.

Wonder why? :thinking:

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