Tree of Savior Forum

Making monsters in high level have 80k of health don't make the game "hard", just make the game unfun to grind

I remember when I was lvl 60-100, I killed EVERY single mob I saw in my path because the grind was fun, but now, since lvl 190, every map have 2 kinds of mobs: the “normal” one with like 5k of life and the 50k of life that hit like a truck one

I dont have fun punching them for like 20-30 seconds, and when Im killing them, more appear making the grind much less fun

Now, in maps lvl200 I just run trought making quests because I really dont want to waste time because each area have like 5 normal mobs and 10 “mini bosses”

Anyone with the same feel?

3 Likes

Git gud.

/20characters

If they have 10x health, how much more xp do they give?

Almost the same as the low health ones (I checked)

I want them to drop the defense actually, so that everyone can contribute more to bringing it down.

No.

Example, Alemeth Forest is 1.4k vs. 15k exp.