The reason about this suggestion is that already players can reach the 200.000 weekly Mercenary Badge cap (and they even get more) by doing the 11 dimensional collapse points (4 daily + 7 resets from Mercenary Badge Shop) plus all the other stuff (Weekly Boss rewards, uphill, Team Battle League, Gemstone Feud, Bernice, field monsters, …). This means that the Mercenary Badge from extra dimensional collapse points that players can do with dimensional collapse point reset vouchers from boxes from event cubes, becomes useless because players can’t overcome that limitation.
I think that make Mercenary Badge from dimensional collapse point be added directly should be better idea than increase the limitation from 200.000 to 250.000 or more because this reason (Instead, it should be reduced to 180.000 ± if the idea becomes true).
Probably, the best idea could be make all Mercenary Badge obtained from contents be added directly to the shop, and make the field ones be the only ones that count for the weekly limitation, reducing the cap limitation from 200.000 to 30.000 or 50.000 per week.
I hope you like the idea!!
Cheers