Tree of Savior Forum

Make Attribute/Skill/Class more appeal and balance it

well you right, but the thing is right not only DEX gain offensive and defensive attribute compare to others

and evade in my opinion should be calculated on monster quantity you fight, i prefer game mechanics where more monster you fighting, the greater each monster accuracy against you, this at least make evade more make sense and balance, then people will start considering to fill other attribute.
This also will make solo much harder challenge so people will Start to Party more, im hoping player will start depend on each other this will make MMORPG not just casual RPG where you can solo everything.

I remember in RO(i know this is TOS not RO) Boss was so hard, u need to rely to each other, boss movement speed/damage/mob summon/area skill was so Great where you hardly solo one and start play as a Party, i loves when party because i’m not alone having comrades with same goal.

i hope people will agree more and IMC will start considering this
Their game not balance enough, lack of various class build they provide that will synergy, lack of various stat distribution because other stat not appeal.

True, if some stat will gain Attack Speed/ faster Cast Time, this will make the game strategy better choosing between damage or speed. And also various attribute people loves to choose, because right now all i see was majority Dex build, its like Dex Of Saviors :expressionless: where the game was based on some stat that gain more benefits compare others. in open beta i believe majority will pick Dex build. because they already seen how great it was, and the game will lost dependency to other player.

they should make some skill only works for party more. push people to play as party instead solo, make party more appeal than solo such giving some spot faster spawn because theres party on top of it.
or make higher drop rate, but i prefer faster spawn on their area.

i loves your idea about skills too, rich feature make player considering each of them, trully they need scaling each skill level bonus, not just simple fixed number, it makes higher skill not appeal so much.
even with so many benefit even small, they can cap it too make it balance if it feels not balance enough.

higher skill should gain more benefits compare to lower one(gain faster cooldown, more aoe ratio, more damage, more status etc)
and dont juz make some attribute Fixed number by only pick at level 1, make them scale too for higher level, such that 2H Mastery in circle 1 only 15% crit damage, if you pick highlander circle 2 then you gain more 31% crit damage + aoe ratio 1, if you pick circle 3 then you gain 50% crit damage + aoe ratio 3.

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Or…maybe they’re just sly, and when all those OBT people with dex builds hit a wall at high levels, they spend real money buying reset scrolls, because they’re stuck in a rut.

Dex is not almighty, and really falls off hard after their golden era.

Dex is basically good when everything else is also good, dex is horrible, when everything else is kinda bad.

What I do think is add more relivant resist to other stats.

Con for instance should lower chance of stun/knockback/knock down a little. Str should raise block, and Int should lower interruption(or a stat call magic evade/resist).

if thats the thing, they already ruin themself since beginning. Because when player realize this game dont offer so much such various build / teamplay / strategy, they will start leaving the game for sure.

i’m not saying Dex Almighty, it just right now Only Dex that gain benefits in offensive(critical damage) and defensive(evade) while other stat got less benefit that’s not appeal so much like Dex.

as i said many times before, other stat need more benefits so people will get various build.
if majority still thinks dex great, and all solo, what for they create MMORPG instead of just RPG

i just hoping they realize this sooner, when people prefer solo rather than party because they can, this will make party less appeal, evade need nerf cut player evade based on mob quantity for sure.

No, that’s a fallacy of “Western” game or more common known as “WoW-clones”, or more generally speaking welfare-net.

Any stat, dex included is just an age old form of min/maxing. And when rock-paper-sissor meets their rival…splat.

Dex is no difference, and anyone who plays it should know it true. Dex will fail you hard, even as a barb.

Players that blame the developer for giving you an option to min max, and then complain…like this thread for instance… are how shall we say it… WoW-tards? or something akin to you rage-quiters from the beginning.

RO era crit-sins and luck knights, were the same except they knew from the beginning, that stat reset was a incredible non-existant, and subject to content.

Suffice to say, crit is not flat, neither is evade. Their are high acc monsters in the game, and 100% magic, as well as, crit resistance stats.

Most of the fun of RO and thus ToS was making builds, and being subjected to glory or dispair. And dispair will come, as history tells us.

otherwise, go back to Blizzard mentality otherwise known as welfare-land( as western MMO devs have standardized after this decade)

Right now Dex is nice because monster AI is kinda meh on 1-130 range and only ramp up later in the beta which not many players get to. Once you get to archers and homing, OMG it’s painful. Double that when stuff stops being easily dodgable.

(though jump is still way too broken in general)

ok so because of this u said i rage quiter, im not even intend to rage quit to begin with, i reply to your own answer, i care about this game thats why i make this thread, while u only assumpt rage quit.

you even contradict yourself, first you give your opinion to give some attribute more benefits, then you tell player should stick to what developer gives. fine by me your comment constructive enough Maybe…

what about other stat beside STR DEX CON for swordsman, can you give insight other than those main Attribute that goes well? do you think the game right now already balance? say your opinion thats why i make this threads, to make TOS better game. i speak my opinion by saying lack various build to make because some Attribute not so appeal compare to Main Attribute.