[Let your like, so they can see if everybody think the same]
Make a minimum of 2 cleric type on the type for the DG when player enter for “search party”.
Today the healer of the party told us: “lets rush the boss, or I quit”, so we had 2 options:
- Be with bondfire and pots (and spend because one guy dont wanted to press the simple key of heal alone, while we make exp for him).
or - Rush the Boss.
So everybody quited instead (bad for the healer that wanted the reward).
Beyond a swordsman, I am a healer, I had a monk too, my main character at the moment (yeah, tree of monks, monks everywhere), and I know how is to heal and be healed, and heal alone or depending on one healer, is the worst.
We saw here one of many situations where all the team is injured because the healer sometimes dont have cleric 2 with a great area of heal neither mass heal of priest, so all the team have to complete with pots/bond fire, or somethimes they simple dont work as the class sugest, and dont heal properly the others. Or the healer receive a Disconect, because stackoverflow of the memory ram, or because the internet.
As I said, I’m a healer, as I dont have much DPS, I simple heal, and when I’m alone, its very dificult. But then sometimes we have 3 clerics on the team, and plus the buffs, we have a super team.
To stop this being luck or not, just put a minimum of 2 clerics. Even if this take 2 more minutes to enter the DG.
Now if people like to stop, rest, use pots, while they could very well be finishing the DG if one more healer had appeared, is their choice, but many players dont like to lose time or silver because of luck.