Which skill (5/5) is the best for making gold?
Tincturing and put the potions on market.
Srs.
Gem Roasting for AFK selling your skills .-. Tincturing like @rofldat said for market (however this was nerfed since you can’t make level 15 potions anymore due to Divine Might nerf to my knowledge).
edit: Was too lazy to write a full answer but here is why Gem Roasting is better for Silver.
@Melon here’s your full description on my reasoning.
now gib me cookie.
Magnum Opus: at the moment hasn’t been understood fully how to actually make new items. The picture that was posted introducing the Alchemist showed how Magnum Opus worked however, the recipe was tested in kCBT and didn’t work at all. So basically, unless you find some awesome recipe that beats out farming bosses, you’re not making anything off of this. You would however have time to test stuff out in your down time to have a bit of fun.
Briquetting: it takes away the equipment potential for a RNG based chance to either upgrade the base damage of the weapon, or make it worse. It’s basically for people who want to min/max their weapon and have a ton of silver but since I doubt people are going to be doing that for CBT, not gunna make a lot of money. Maybe when the game is fully released and people are bored at the max level, max rank, max everything besides having the best of the best equipment possible ie. +15 or whatever is max without losing potential, best Item Awakening, best gems, and best Briquetting possibility.
Tincturing: Your money maker when you get level 15 potions. At the moment, since Divine Might was nerfed, you can’t make level 15 potions anymore and are basically limited to +6 with Divine Might. Unless there’s a monster gem that increases tincturing, you’re stuck at level 5 potions which are still good but not as good as it used to be 
Gem Roasting: Everyone is going to put gems into their equipment and no one likes the negatives that the gems give… basically your AFK love and needs for Silver. Again, this probably used to be better with Divine Might but nerf hit hard. But still going to be your go to for money since gems are so widely available and used.
Item Awakening: You have to do a dungeon, you’re on a CD for 10 minutes and again would be like Briquetting but a bit worse IMO because the effect is random and you actually have to fight in order to get the Awakening to work. A good skill for end game but since it has a CD and you have to play, it’s not a money maker.
And for giggles, Combustion, the negative money maker. It actually destroys your money to do damage.
Interested in the answers to this as well.Thanks!
Tincturing and Gem Roasting for sure.

So my goal this CBT is to finally get to Alchemist,but admittedly the confusion on what points should go where in general is making me skeptical on where I should put them.Also,we only have 15 points,which isn’t a lot to divvy up between 5 skills.Any advice?
coookies!
Eh… depends on what you want really. So I’d always take either Tincturing or Gem Roasting depending if you want to make your items better by reducing the negatives from gems or if you want to make better potions for more damage/survivability. The plus sides to either of those is that you’ll always be making money.
If you’re going for Magnum Opus build to test out Alchemist recipes, I would add some points into Dig (not sure what it does at higher point levels) just to get more variety in items you can get and if it doesn’t give you anything that you can’t just farm from regular mobs, I would just skill reset (which I think you can do since we’re getting the kCBT stuff).
If you’re going for Briquetting, I would suggest to get both of the first 2 skills I mentioned because you’re going to be buying and selling a lot of equipment to min and max the damage in case you mess up and get a negative effect.
Truthfully, I think 1 point in that skill is good enough since at 5 points, you’d only get a 2% increase in damage which isn’t a lot even if you’re looking at 800 damage in a weapon. It’s like… 16 damage.
If you decided to put 1 point into it instead of 5, you can put the rest into Item Awakening which works basically the same way but has no negatives, unless you fail the dungeon, besides the RNG stat you get but any stats help IMO. Having more points into Item Awakening just makes dungeon clearing easier since you just increase the amount of players that can get into the dungeon as your skill levels up to make sure you don’t fail.
Just remember though, trading items will reduce the potential of the item so I’m not sure if Item Awakening requires you to have the item in your inventory or not. If it does and your friend needs an item awakened, you’re losing 3 potential minimum no matter if you succeed or not. If it doesn’t require it in your inventory, you’re set.
TL;DR Tier list
Tier 1 for both money and use
Gem Roasting
Tincturing
Tier 2 for use with some negatives
Briquetting (1 to 5 skill points depending if you want to min/max with negligible damage)
Item Awakening (1 to 5 skill points depending if you think you can solo it or not and how easy you want to go through the dungeon)
Tier 3 for testing
Magnum Opus (no one knows how to make an item… Fun for testing
)
Dig (goes with Magnum Opus and Combustion)
Tier 4 I’m bias against this skill .-.
Combustion (You auto collect items so most of the time you’re probably going to be spending silver from the attribute you get for the skill so 200 silver per cast along with SP … not my thing but hey if you wanna test it out go for it)
Thank you @Garrnett! Really appreciate the insight.I’m out to craft items and make money,so I think Gem Roasting and Tincturing are my go-to’s.Maybe I’ll sprinkle the rest of the points into Magnum Opus and Item Awakening.
Thank you! 
20characters
Actually, after thinking about it, Brisquetting is WORTHLESS right now.
You lose 1 potential for RNG damage shift, but you can simply use that same 1 potential for a socket with either red or blue gem which can increases your weapon’s attack by a bigger margin (even without roasting the gem) if you’ve leveled them enough.
Also, unless they changed it, item awakening have fixed bonus depending on the item itself, so if you awaken 2 of the same item you will always get the same bonus.
