Tree of Savior Forum

Mage int or spr

I’m thinking about making an elementalist but I don’t know which stat I should focus, SPR or INT ? I see a few full INT builds but a lot of people is saying that SPR is better, help pls

Int gets a 10% increase with each rank you get, so is more of a lategame status. I would recommend going Spirit and balancing int according to how low are enemies getting from 1 or 2 spells. As in, if you leave them with 1-10 Hp, level up int a little.

Just make your INT double the amount of your SPR at all times. So if you had 20 INT you would have 10 SPR and so on. Your INT eventually gets a good % bonus depending on your rank. So if you want to be a nuker, going by what I said can work out well. Wear cloth type armor to further increase your maximum SP.

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That is exactly what I was doing with my cryomancer but he was too mana hungry Thank you guys anyway!

Early Game to Mid 80/90s INT is lacking in potency.

Int affects two things. (Once again early game specific).

First, your Auto-Attack. Yeah boring and rather useless.
Second, an Attribute for Fireball (which is awesome.

I personally as a C3 Pyro (pre-Linker/Necro which is my plan), find that a moderate amount of INT but focus on SPR is awesome. I have no SP issues. I have no damage issues (Casting Fireballs, Flame Ground, and Flame Pillar). I rarely use the Auto-Attack as Fireball/Flame Ground just own mobs).

I just got off a 2 hours farm session where I went from 85-100 didn’t use a single SP pot. I did get to around 2k HP and felt the need to drop a bonfire ^.~

I went 1:1:3 (CON:INT:SPR). CON for a bit of health so I’m not sitting at 1700HP with mobs hitting for 300-500hp (casters/ranged mostly as melee can be circle kited).

Currently at 5700HP 2100SP and farming a storm. Do what you will.

Spr became useless at late game (your max sp and sp regen depends on your level too). So I would recommend you to go full INT if you can endure the sp potion spamming phase.

Also, stats will give bonus stats depending on how many points you had invested.

1 ~ 50 total stats      Bonus every 5th stat point
51 ~ 150 total stats    Bonus every 4th stat point
151 ~ 300 total stats   Bonus every 3rd stat point
301 ~ 500 total stats	Bonus every 2nd stat point
500+ total stats	Bonus every stat point

So the more you invest, the better it get.

I don’t really have sp issues since 90+ as a full INT wiz 3 Ele 3.

My previous message was strictly for early game as the effects of low level INT are worthless when compared to the ability to spam spells. I plan on re-skilling the stats once I get to Linker (Which is a saver on SP Drain). Thanks for the details on Bonus Stats.

I will be assuming that we can’t reset stat in OBT. If we can, I will just go for SPR, and reset it later.

Oh yeah. May be a good idea to check that out for clarification. I’m addicted to the reset and test (Since Coin is easy to get). Once again thanks for the reminder.

Do you mean that the higher level you are, the worse your sp regen becomes to force you into getting more and more spirit?

To be honest, INT will always be the dominant stat and having full SPR might increase your regeneration, but you’ll end up doing considerably lower damage.

For example, at level 60 i have around 90 INT, which ends up to be a good 120 magical damage. Out of a total of 260 magical power with the weapon.

Take away 120 from that and you end up with 140, basically each spell would hit for 100 less , plus monster damage mitigation and stuff, well lets say that you’ll be tickling monsters but you’ll be having great regeneration.

Yes, I know that (tested 100+ int and 0 int), it decreases the damage of each fireball hit separately so you lose a lot in the end if you are a pyro. But chain potting leaves me without any silver AT ALL so I got 40 spirit.

But I am asking if the game has an in-built artificial mechanic to decrease sp regeneration with base levels to force people to keep pumping up spirit. I used to be more or less fine on mana (still potting but not on cd) in the 60s with 40 base spirit and now I have to chain pot (once per 30s) again using the same spells in the 70s. Maybe it’s just me though…

I don’t think that the game punishes you for stacking SPR, however it becomes less effective in the higher levels because there will be a certain threshold that will be enough to have.

By the time you reach leve 100, as people have already mentioned, SP stops becoming a problem.

Just keep pumping 1 SPR every 3-4 INT and you’ll be fine regen wise.

Also stack up on lots of Wood and always use Bonfire whenether you have the ability to, its much cheaper than burning through pots all the time, granted you don’t mind sitting every now and then to recover your SP.

I think you are not using your sp potion efficiently.

There isn’t really any reason to use it unless it’s a boss fight or emergency (or when you feels rich enough). Most of the time I’m setting a bonfire near my grinding spot.

I’m doing fine with pure INT build, the sp problem became lesser and lesser when I leveled up. As of now at lv 98, I don’t usually need to use sp potion even while fighting boss.

As I mentioned previously INT only affects your Auto-Attack and the Attribute for Fireball.
The auto-attack becomes more beneficial later levels which is why pure INT builds are more beneficial later game.

During the CBT I find that early levels SPR is better but later levels INT will always be better.

In a format where we do not have the ability to adjust these stats as needed, then full INT will in the end be better.